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Fix: check VanguardChange switch in GemsFarming
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@@ -340,7 +340,7 @@ class GemsFarming(CampaignRun, Dock, EquipmentChange):
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if self._trigger_lv32 or self._trigger_emotion:
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self.flagship_change()
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if self.config.GemsFarming_LowEmotionRetreat:
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if self.config.GemsFarming_LowEmotionRetreat and self.config.GemsFarming_VanguardChange:
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self.vanguard_change()
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if is_limit and self.config.StopCondition_RunCount <= 0:
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