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mirror of https://github.com/0O0o0oOoO00/Alas.git synced 2026-05-14 08:59:25 +08:00

upd: update net proto

This commit is contained in:
0O0o0oOoO00
2025-07-31 18:00:11 +08:00
parent 1ac5298fb0
commit 3ee810000c
11 changed files with 913 additions and 7 deletions

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@@ -171,6 +171,7 @@ IMPORT_MAP = {
"p16": ["common.proto"],
"p18": ["common.proto"],
"p20": ["common.proto"],
"p21": ["common.proto"],
"p22": ["common.proto"],
"p24": ["common.proto"],
"p25": ["common.proto"],

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@@ -28,6 +28,8 @@ message SHIPINFO {
repeated uint32 meta_repair_list = 24;
repeated SHIPCOREINFO core_list = 25;
optional SPWEAPONINFO spweapon = 26;
repeated KVDATA skin_shadow_list = 27;
repeated uint32 char_random_flag = 28;
} // .common.shipinfo
message SHIPSTATE {
@@ -136,6 +138,8 @@ message APPRECIATIONINFO {
repeated uint32 musics = 2;
repeated uint32 favor_gallerys = 3;
repeated uint32 favor_musics = 4;
required uint32 music_no = 5;
required uint32 music_mode = 6;
} // .common.appreciationinfo
message BUILDINFO {

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@@ -28,7 +28,7 @@ message SC_11003 {
required uint32 attack_count = 6;
required uint32 win_count = 7;
required string adv = 8;
repeated uint32 character = 9;
repeated KVDATA character = 9;
required uint32 ship_bag_max = 10;
required uint32 equip_bag_max = 11;
required uint32 gm_flag = 12;
@@ -61,7 +61,7 @@ message SC_11003 {
repeated uint32 cartoon_read_mark = 39;
repeated uint32 cartoon_collect_mark = 40;
required uint32 random_ship_mode = 41;
repeated uint32 random_ship_list = 42;
repeated KVDATA random_ship_list = 42;
required uint32 marry_ship = 43;
repeated SHIP_TAKING_DATA taking_ship_list = 44;
repeated uint32 soundstory = 45;
@@ -71,6 +71,7 @@ message SC_11003 {
repeated uint32 battle_ui_list = 49;
required uint32 battle_ui = 50;
repeated KVDATA activity_medals = 51;
required uint32 new_guide_index = 52;
} // .p11.sc_11003
message SC_11004 {
@@ -104,7 +105,7 @@ message SC_11010 {
} // .p11.sc_11010
message CS_11011 {
repeated uint32 character = 1;
repeated KVDATA character = 1;
} // .p11.cs_11011
message SC_11012 {
@@ -126,6 +127,7 @@ message SC_11015 {
message CS_11016 {
required uint32 guide_index = 1;
required uint32 type = 2;
} // .p11.cs_11016
message CS_11017 {
@@ -238,7 +240,6 @@ message SC_11203 {
repeated BUILDINFO build = 3;
repeated uint32 number = 4;
repeated RETURN_USER_INFO return_user_list = 5;
optional INS_MESSAGE ins_message = 6;
repeated COLLECTIONINFO collection_list = 7;
repeated TASKINFO task_list = 8;
} // .p11.sc_11203
@@ -427,7 +428,6 @@ message ACTIVITYINFO {
repeated uint32 data3_list = 9;
repeated KEYVALUELIST date1_key_value_list = 10;
repeated GROUPINFO group_list = 11;
repeated INS_MESSAGE ins_message_list = 12;
repeated COLLECTIONINFO collection_list = 13;
repeated TASKINFO task_list = 14;
repeated BENEFITBUFF buff_list = 15;
@@ -447,6 +447,7 @@ message NOTICEINFO {
required uint32 icon = 9;
required string track = 10;
required uint32 priority = 11;
required uint32 need_level = 12;
} // .p11.noticeinfo
message CARDINFO {
@@ -512,6 +513,15 @@ message SC_11704 {
optional INS_MESSAGE data = 2;
} // .p11.sc_11704
message CS_11705 {
required uint32 index_begin = 1;
required uint32 index_end = 2;
} // .p11.cs_11705
message SC_11706 {
repeated INS_MESSAGE ins_message_list = 1;
} // .p11.sc_11706
message CS_11710 {
required uint32 type = 1;
} // .p11.cs_11710

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@@ -255,6 +255,7 @@ message SC_12201 {
message CS_12202 {
required uint32 ship_id = 1;
required uint32 skin_id = 2;
required uint32 skin_shadow = 3;
} // .p12.cs_12202
message SC_12203 {
@@ -278,14 +279,30 @@ message SC_12207 {
} // .p12.sc_12207
message CS_12208 {
repeated uint32 add_list = 1;
repeated uint32 del_list = 2;
repeated KVDATA2 ship_shadow_list = 1;
} // .p12.cs_12208
message SC_12209 {
required uint32 result = 1;
} // .p12.sc_12209
message CS_12210 {
required uint32 ship_id = 1;
required uint32 skin_shadow_id = 2;
} // .p12.cs_12210
message SC_12211 {
required uint32 result = 1;
} // .p12.sc_12211
message CS_12212 {
repeated uint32 ship_id_list = 1;
} // .p12.cs_12212
message SC_12213 {
repeated KVDATA ship_count_list = 1;
} // .p12.sc_12213
message CS_12299 {
required uint32 num = 1;
} // .p12.cs_12299

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@@ -101,6 +101,7 @@ message SC_13104 {
repeated uint32 add_flag_list = 12;
repeated uint32 del_flag_list = 13;
repeated CELLFLAG cell_flag_list = 14;
repeated DROPINFO extra_drop_list = 15;
} // .p13.sc_13104
message SC_13105 {

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@@ -168,6 +168,15 @@ message SC_17512 {
required uint32 result = 1;
} // .p17.sc_17512
message CS_17513 {
required uint32 music_no = 1;
required uint32 music_mode = 2;
} // .p17.cs_17513
message SC_17514 {
required uint32 result = 1;
} // .p17.sc_17514
message CS_17601 {
required uint32 shipgroup = 1;
} // .p17.cs_17601

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@@ -0,0 +1,799 @@
syntax = "proto2";
package p21;
import "common.proto";
message CS_21000 {
required uint32 type = 1;
} // .p21.cs_21000
message SC_21001 {
required uint32 ret = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21001
message CS_21002 {
repeated uint32 open_flag = 1;
repeated uint32 close_flag = 2;
} // .p21.cs_21002
message SC_21003 {
required uint32 result = 1;
} // .p21.sc_21003
message CS_21004 {
required string name = 1;
required uint32 type = 2;
} // .p21.cs_21004
message SC_21005 {
required uint32 ret = 1;
} // .p21.sc_21005
message CS_21006 {
required uint32 type = 1;
} // .p21.cs_21006
message SC_21007 {
required uint32 result = 1;
repeated PB_ISLAND_ITEM item_list = 2;
} // .p21.sc_21007
message CS_21010 {
required uint32 level = 1;
} // .p21.cs_21010
message SC_21011 {
required uint32 ret = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21011
message CS_21012 {
required uint32 type = 1;
} // .p21.cs_21012
message SC_21013 {
required uint32 ret = 1;
} // .p21.sc_21013
message CS_21014 {
required uint32 type = 1;
repeated PB_ISLAND_ITEM item_list = 2;
} // .p21.cs_21014
message SC_21015 {
required uint32 result = 1;
repeated PB_ISLAND_ITEM item_list = 2;
} // .p21.sc_21015
message CS_21016 {
required uint32 shop_id = 1;
} // .p21.cs_21016
message SC_21017 {
required uint32 result = 1;
optional PB_SHOP shop_info = 2;
} // .p21.sc_21017
message CS_21018 {
required uint32 shop_id = 1;
required uint32 goods_id = 2;
required uint32 num = 3;
} // .p21.cs_21018
message SC_21019 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21019
message CS_21020 {
required uint32 shop_id = 1;
} // .p21.cs_21020
message SC_21021 {
required uint32 result = 1;
optional PB_SHOP shop_info = 2;
} // .p21.sc_21021
message CS_21026 {
required uint32 id = 1;
required uint32 count = 2;
repeated uint32 arg = 3;
} // .p21.cs_21026
message SC_21027 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
repeated PB_ISLAND_SHIP ship_list = 3;
} // .p21.sc_21027
message CS_21030 {
required uint32 type = 1;
} // .p21.cs_21030
message SC_21031 {
repeated uint32 remove_task_list = 1;
repeated uint32 remove_task_finish = 2;
repeated PB_TASK_RANDOM task_list_random = 3;
} // .p21.sc_21031
message CS_21032 {
repeated uint32 task_id_list = 1;
} // .p21.cs_21032
message SC_21033 {
repeated PB_TASK task_list = 1;
} // .p21.sc_21033
message CS_21034 {
required uint32 task_id = 1;
} // .p21.cs_21034
message SC_21035 {
required uint32 result = 1;
} // .p21.sc_21035
message CS_21036 {
required uint32 task_id = 1;
required uint32 target_id = 2;
required uint32 target_count = 3;
} // .p21.cs_21036
message SC_21037 {
required uint32 result = 1;
repeated PB_TASK task_list = 2;
} // .p21.sc_21037
message CS_21038 {
required uint32 task_id = 1;
} // .p21.cs_21038
message SC_21039 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21039
message SC_21040 {
repeated PB_TASK task_list = 1;
} // .p21.sc_21040
message CS_21200 {
required uint32 island_id = 1;
} // .p21.cs_21200
message SC_21201 {
required PB_ISLAND island = 1;
} // .p21.sc_21201
message CS_21202 {
required uint32 island_id = 1;
} // .p21.cs_21202
message SC_21203 {
required uint32 result = 1;
repeated PB_PLAYER player_list = 2;
} // .p21.sc_21203
message CS_21204 {
required uint32 island_id = 1;
} // .p21.cs_21204
message SC_21205 {
required uint32 result = 1;
} // .p21.sc_21205
message SC_21206 {
required uint32 island_id = 1;
repeated PB_PLAYER player_list = 2;
} // .p21.sc_21206
message SC_21207 {
required uint32 island_id = 1;
repeated PB_OBJECT object_list = 2;
} // .p21.sc_21207
message CS_21209 {
required uint32 island_id = 1;
required uint32 obj_id = 2;
required uint32 slot_id = 3;
required uint32 mseconds = 4;
} // .p21.cs_21209
message SC_21210 {
required uint32 result = 1;
} // .p21.sc_21210
message CS_21211 {
required uint32 island_id = 1;
repeated PB_SYNC_OBJECT sync_ob_list = 2;
} // .p21.cs_21211
message SC_21212 {
repeated PB_SYNC_OBJECT sync_ob_list = 1;
} // .p21.sc_21212
message CS_21213 {
required uint32 island_id = 1;
required uint32 map_id = 2;
} // .p21.cs_21213
message SC_21214 {
required uint32 result = 1;
repeated PB_OBJECT object_list = 2;
} // .p21.sc_21214
message CS_21215 {
required uint32 island_id = 1;
} // .p21.cs_21215
message CS_21300 {
required uint32 open_flag = 1;
} // .p21.cs_21300
message SC_21301 {
required uint32 result = 1;
} // .p21.sc_21301
message CS_21302 {
required uint32 cmd = 1;
repeated uint32 user_id_list = 2;
} // .p21.cs_21302
message SC_21303 {
required uint32 result = 1;
} // .p21.sc_21303
message SC_21304 {
required uint32 timestamp = 1;
} // .p21.sc_21304
message CS_21305 {
required uint32 type = 1;
} // .p21.cs_21305
message SC_21306 {
required uint32 result = 1;
} // .p21.sc_21306
message CS_21307 {
repeated PB_PLACEMENT_DATA update_list = 1;
repeated PB_PLACEMENT_DATA delete_list = 2;
repeated PB_PLACEMENT_DATA add_list = 3;
} // .p21.cs_21307
message SC_21308 {
required uint32 result = 1;
} // .p21.sc_21308
message SC_21309 {
required uint32 island_id = 1;
repeated PB_PLACEMENT_DATA update_list = 2;
repeated PB_PLACEMENT_DATA delete_list = 3;
repeated PB_PLACEMENT_DATA add_list = 4;
} // .p21.sc_21309
message CS_21310 {
required uint32 island_id = 1;
} // .p21.cs_21310
message SC_21311 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21311
message CS_21312 {
repeated uint32 friend_list = 1;
} // .p21.cs_21312
message SC_21313 {
required uint32 result = 1;
} // .p21.sc_21313
message SC_21314 {
required uint32 island_id = 1;
required uint32 gift_count = 2;
} // .p21.sc_21314
message CS_21401 {
required uint32 slot_id = 1;
} // .p21.cs_21401
message SC_21402 {
required uint32 result = 1;
required PB_ISLAND_ORDER_SLOT slot = 2;
repeated DROPINFO drop_list = 3;
} // .p21.sc_21402
message CS_21403 {
required uint32 slot_id = 1;
} // .p21.cs_21403
message SC_21404 {
required uint32 result = 1;
required PB_ISLAND_ORDER_SLOT slot = 2;
} // .p21.sc_21404
message CS_21405 {
required uint32 slot_id = 1;
} // .p21.cs_21405
message SC_21406 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21406
message SC_21407 {
required uint32 island_id = 1;
required PB_ISLAND_ORDER_SLOT order_info = 2;
} // .p21.sc_21407
message CS_21408 {
required uint32 type = 1;
required uint32 ship_slot_id = 2;
} // .p21.cs_21408
message SC_21409 {
required uint32 result = 1;
required PB_ISLAND_ORDER_SHIP_SLOT slot = 2;
repeated DROPINFO drop_list = 3;
} // .p21.sc_21409
message CS_21410 {
required uint32 type = 1;
} // .p21.cs_21410
message SC_21411 {
required uint32 result = 1;
} // .p21.sc_21411
message CS_21412 {
required uint32 lv = 1;
} // .p21.cs_21412
message SC_21413 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21413
message CS_21414 {
required uint32 order_id = 1;
} // .p21.cs_21414
message SC_21415 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21415
message CS_21416 {
required uint32 ship_slot_id = 1;
required uint32 item_id = 2;
} // .p21.cs_21416
message SC_21417 {
required uint32 result = 1;
optional uint32 get_time = 2;
repeated DROPINFO drop_list = 3;
} // .p21.sc_21417
message CS_21501 {
required uint32 build_id = 1;
required uint32 area_id = 2;
required uint32 ship_id = 3;
required uint32 formula_id = 4;
required uint32 num = 5;
} // .p21.cs_21501
message SC_21502 {
required uint32 result = 1;
required PB_ISLAND_SHIP_APPOINT ship_appoint = 2;
} // .p21.sc_21502
message CS_21503 {
required uint32 build_id = 1;
required uint32 area_id = 2;
} // .p21.cs_21503
message SC_21504 {
required uint32 result = 1;
required uint32 ship_id = 2;
required uint32 cur_energy = 3;
required uint32 add_exp = 4;
required uint32 recover_time = 5;
repeated PB_ISLAND_APPOINT_AREA_AWARD award = 6;
required uint32 return_num = 7;
} // .p21.sc_21504
message CS_21505 {
required uint32 type = 1;
required uint32 build_id = 2;
required uint32 area_id = 3;
} // .p21.cs_21505
message SC_21506 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
required uint32 get_times = 3;
} // .p21.sc_21506
message CS_21507 {
required uint32 build_id = 1;
required uint32 area_id = 2;
} // .p21.cs_21507
message SC_21508 {
required uint32 result = 1;
required PB_ISLAND_COLLECT_AREA collect_area = 2;
repeated DROPINFO drop_list = 3;
} // .p21.sc_21508
message CS_21509 {
required uint32 build_id = 1;
required uint32 area_id = 2;
required uint32 formula_id = 3;
} // .p21.cs_21509
message SC_21510 {
required uint32 result = 1;
required PB_ISLAND_HAND_AREA hand_area = 2;
} // .p21.sc_21510
message CS_21511 {
required uint32 build_id = 1;
required uint32 area_id = 2;
} // .p21.cs_21511
message SC_21512 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21512
message CS_21513 {
required uint32 build_id = 1;
required uint32 area_id = 2;
required uint32 item_id = 3;
required uint32 num = 4;
} // .p21.cs_21513
message SC_21514 {
required uint32 result = 1;
required uint32 item_times = 2;
} // .p21.sc_21514
message SC_21515 {
required PB_ISLAND_COLLECT_AREA collect = 1;
} // .p21.sc_21515
message CS_21516 {
required uint32 build_id = 1;
required uint32 area_id = 2;
} // .p21.cs_21516
message SC_21517 {
required uint32 result = 1;
} // .p21.sc_21517
message SC_21518 {
required uint32 area_id = 1;
required uint32 formula_id = 2;
required uint32 num = 3;
} // .p21.sc_21518
message SC_21519 {
required PB_ISLAND_BUILD build = 1;
} // .p21.sc_21519
message CS_21520 {
required uint32 tech_id = 1;
} // .p21.cs_21520
message SC_21521 {
required uint32 result = 1;
} // .p21.sc_21521
message CS_21522 {
required uint32 tech_id = 1;
} // .p21.cs_21522
message SC_21523 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p21.sc_21523
message PB_ISLAND {
required PB_ISLAND_PUBLIC public_data = 1;
optional PB_ISLAND_PRIVATE private_data = 2;
} // .p21.pb_island
message PB_ISLAND_PUBLIC {
required uint32 id = 1;
required uint32 level = 2;
required uint32 exp = 3;
required uint32 storage_level = 4;
required string name = 5;
required PB_ISLAND_TECH tech = 6;
required uint32 prosperity = 7;
repeated uint32 ability_list = 8;
repeated uint32 prosperity_rewarded = 9;
repeated PB_ISLAND_SHIP ship_list = 10;
required uint32 agora_level = 11;
repeated PB_PLACEMENT_DATA placed_list = 12;
repeated uint32 flag_list = 13;
required uint32 tree_gift_timestamp = 14;
required uint32 tree_gift_count = 15;
repeated uint32 tree_gift_invited = 16;
} // .p21.pb_island_public
message PB_ISLAND_PRIVATE {
required uint32 open_flag = 1;
repeated uint32 white_list = 2;
repeated uint32 black_list = 3;
repeated PB_PLAYER visitor_history = 4;
repeated PB_ISLAND_ITEM item_list = 5;
repeated PB_ISLAND_ITEM item_list_cache = 6;
repeated PB_FURNITURE furniture_list = 7;
repeated PB_SHOP shop_list = 8;
repeated PB_ISLAND_BUILD build_list = 9;
optional PB_ISLAND_ORDER_SYSTEM order_system = 10;
required PB_ISLAND_TASK task_info = 11;
required uint32 daily_timestamp = 12;
repeated KVDATA daily_list = 13;
} // .p21.pb_island_private
message PB_PLAYER {
required uint32 id = 1;
required uint32 state = 2;
required string name = 3;
required uint32 level = 4;
required DISPLAYINFO display = 5;
required uint32 map_id = 6;
} // .p21.pb_player
message PB_ISLAND_TECH {
repeated uint32 finish_list = 1;
repeated PB_REPEAT_FINISH repeat_finish_list = 2;
} // .p21.pb_island_tech
message PB_REPEAT_FINISH {
required uint32 id = 1;
required uint32 num = 2;
} // .p21.pb_repeat_finish
message PB_ISLAND_BUILD {
required uint32 id = 1;
required uint32 lv = 2;
repeated PB_ISLAND_SHIP_APPOINT ship_appoint_list = 3;
repeated PB_ISLAND_APPOINT_AREA_AWARD award_list = 4;
repeated PB_ISLAND_APPOINT_AREA appoint_list = 5;
repeated PB_ISLAND_COLLECT_AREA collect_list = 6;
repeated PB_ISLAND_HAND_AREA hand_list = 7;
} // .p21.pb_island_build
message PB_ISLAND_SHIP_APPOINT {
required uint32 id = 1;
required uint32 ship_id = 2;
required uint32 max_times = 3;
required uint32 get_times = 4;
required uint32 formula_id = 5;
required uint32 start_time = 6;
required uint32 end_time = 7;
required uint32 once_cost_time = 8;
required uint32 once_cost_power = 9;
required uint32 item_times = 10;
} // .p21.pb_island_ship_appoint
message PB_ISLAND_APPOINT_AREA_AWARD {
required uint32 id = 1;
required uint32 formula_id = 2;
repeated PB_FORMULA_DROP_INFO formula_drop_list = 3;
} // .p21.pb_island_appoint_area_award
message PB_FORMULA_DROP_INFO {
required uint32 id = 1;
required uint32 num = 2;
} // .p21.pb_formula_drop_info
message PB_ISLAND_APPOINT_AREA {
required uint32 id = 1;
required uint32 part_num = 2;
repeated PB_USE_FORMULA formula_list = 3;
} // .p21.pb_island_appoint_area
message PB_USE_FORMULA {
required uint32 id = 1;
required uint32 num = 2;
} // .p21.pb_use_formula
message PB_ISLAND_COLLECT_AREA {
required uint32 id = 1;
required uint32 pos = 2;
required uint32 get_num = 3;
required uint32 refresh_time = 4;
} // .p21.pb_island_collect_area
message PB_ISLAND_HAND_AREA {
required uint32 id = 1;
required uint32 state = 2;
required uint32 formula_id = 3;
required uint32 end_time = 4;
} // .p21.pb_island_hand_area
message PB_ISLAND_ITEM {
required uint32 id = 1;
required uint32 num = 2;
} // .p21.pb_island_item
message PB_ISLAND_ORDER_SYSTEM {
required uint32 favor = 1;
repeated uint32 get_favor = 2;
required uint32 daily_select = 3;
required uint32 daily_slot_num = 4;
required uint32 time_slot_num = 5;
repeated PB_ISLAND_ORDER_SLOT slot_list = 6;
repeated PB_ISLAND_ORDER_SHIP_SLOT ship_slot_list = 7;
} // .p21.pb_island_order_system
message PB_ISLAND_ORDER_SLOT {
required uint32 id = 1;
required uint32 type = 2;
required uint32 cur_select = 3;
required uint32 start_time = 4;
required uint32 submit_time = 5;
required uint32 position = 6;
required uint32 dialog_id = 7;
repeated PB_ISLAND_ITEM cost = 8;
required PB_ISLAND_ORDER_AWARD reward = 9;
required uint32 view_flag = 10;
} // .p21.pb_island_order_slot
message PB_ISLAND_ORDER_SHIP_SLOT {
required uint32 id = 1;
required uint32 state = 2;
required uint32 load_time = 3;
required uint32 get_time = 4;
repeated PB_ISLAND_ORDER_SHIP_LOAD cost = 5;
repeated PB_ISLAND_ITEM reward = 6;
} // .p21.pb_island_order_ship_slot
message PB_ISLAND_ORDER_SHIP_LOAD {
required uint32 id = 1;
required uint32 num = 2;
required uint32 state = 3;
} // .p21.pb_island_order_ship_load
message PB_ISLAND_ORDER_AWARD {
repeated PB_ISLAND_ITEM item_list = 1;
required uint32 exp = 2;
} // .p21.pb_island_order_award
message PB_ISLAND_SHIP {
required uint32 id = 1;
required uint32 tid = 2;
required uint32 level = 3;
required uint32 exp = 4;
required uint32 energy = 5;
repeated uint32 skill_list = 6;
repeated PB_SHIP_BUFF buff_list = 7;
required uint32 vow_gift = 8;
required uint32 recover_time = 9;
} // .p21.pb_island_ship
message PB_SHIP_BUFF {
required uint32 id = 1;
required uint32 end_time = 2;
} // .p21.pb_ship_buff
message PB_ISLAND_BUILDING {
required uint32 id = 1;
required uint32 level = 2;
repeated PB_ISLAND_BUILDING_APPOINT appoint_list = 3;
repeated PB_ISLAND_BUILDING_AREA area_list = 4;
} // .p21.pb_island_building
message PB_ISLAND_BUILDING_APPOINT {
required uint32 appoint_pos = 1;
required uint32 role_id = 2;
required uint32 start_time = 3;
required uint32 formula_id = 4;
} // .p21.pb_island_building_appoint
message PB_ISLAND_BUILDING_AREA {
required uint32 area_id = 1;
required uint32 status = 2;
required uint32 start_time = 3;
required uint32 formula_id = 4;
} // .p21.pb_island_building_area
message PB_VECTOR3 {
required float x = 1;
required float y = 2;
required float z = 3;
} // .p21.pb_vector3
message PB_OBJECT {
required uint32 id = 1;
required uint32 type = 2;
required uint32 tid = 3;
repeated PB_SLOT slots = 4;
required uint32 state = 5;
} // .p21.pb_object
message PB_SYNC_OBJECT {
required uint32 id = 1;
optional PB_VECTOR_3 pos = 2;
optional PB_QUATERNION dir = 3;
optional uint32 status = 4;
} // .p21.pb_sync_object
message PB_SLOT {
required uint32 slot_id = 1;
required uint32 owner_id = 2;
} // .p21.pb_slot
message PB_VECTOR_3 {
required float x = 1;
required float y = 2;
required float z = 3;
} // .p21.pb_vector_3
message PB_QUATERNION {
required float x = 1;
required float y = 2;
required float z = 3;
required float w = 4;
} // .p21.pb_quaternion
message PB_AGORA {
required uint32 level = 1;
repeated PB_FURNITURE furniture_list = 2;
repeated PB_PLACEMENT_DATA placed_list = 3;
} // .p21.pb_agora
message PB_FURNITURE {
required uint32 id = 1;
required uint32 count = 2;
} // .p21.pb_furniture
message PB_PLACEMENT_DATA {
required uint32 id = 1;
required int32 x = 2;
required int32 y = 3;
required uint32 dir = 4;
} // .p21.pb_placement_data
message PB_SHOP {
required uint32 id = 1;
required uint32 exist_time = 2;
required uint32 refresh_time = 3;
repeated PB_GOODS goods_list = 4;
required uint32 refresh_count = 5;
} // .p21.pb_shop
message PB_GOODS {
required uint32 id = 1;
required uint32 num = 2;
} // .p21.pb_goods
message PB_ISLAND_TASK {
repeated uint32 task_id_list_finish = 1;
repeated PB_TASK task_list = 2;
repeated PB_TASK_RANDOM task_list_random = 3;
required uint32 focus_id = 4;
} // .p21.pb_island_task
message PB_TASK {
required uint32 id = 1;
required uint32 timestamp = 2;
repeated PB_TASK_PROCESS process_list = 3;
} // .p21.pb_task
message PB_TASK_PROCESS {
required uint32 target_id = 1;
required uint32 target_count = 2;
} // .p21.pb_task_process
message PB_TASK_RANDOM {
required uint32 task_id = 1;
required uint32 timestamp = 2;
} // .p21.pb_task_random

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@@ -110,3 +110,33 @@ message SKILL_CLASS {
required uint32 exp = 6;
} // .p22.skill_class
message SC_22300 {
repeated TUTHANDBOOK handbooks = 1;
repeated uint32 finished_task_ids = 2;
} // .p22.sc_22300
message CS_22302 {
required uint32 id = 1;
required uint32 index = 2;
} // .p22.cs_22302
message SC_22303 {
required uint32 result = 1;
} // .p22.sc_22303
message CS_22304 {
required uint32 id = 1;
} // .p22.cs_22304
message SC_22305 {
required uint32 result = 1;
repeated DROPINFO drop_list = 2;
} // .p22.sc_22305
message TUTHANDBOOK {
required uint32 id = 1;
required uint32 pt = 2;
required uint32 award = 3;
repeated uint32 finished_task_ids = 4;
} // .p22.tuthandbook

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@@ -186,6 +186,21 @@ message SC_28037 {
required uint32 result = 1;
} // .p28.sc_28037
message CS_28038 {
required uint32 ship_group = 1;
required uint32 skin_id = 2;
repeated uint32 hidden_parts = 3;
} // .p28.cs_28038
message SC_28039 {
required uint32 result = 1;
} // .p28.sc_28039
message SKIN_HIDDEN_INFO {
required uint32 skin_id = 1;
repeated uint32 hidden_parts = 2;
} // .p28.skin_hidden_info
message APARTMENT_GIVE_GIFT {
required uint32 gift_id = 1;
required uint32 number = 2;
@@ -209,6 +224,7 @@ message APARTMENT_SHIP {
required string name = 9;
required uint32 name_cd = 10;
required uint32 visit_time = 11;
repeated SKIN_HIDDEN_INFO hidden_info = 12;
} // .p28.apartment_ship
message APARTMENT_INS {

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@@ -77,6 +77,7 @@ message SC_40009 {
message QUICK_REWARD {
repeated DROPINFO drop_list = 1;
repeated DROPINFO extra_drop_list = 2;
} // .p40.quick_reward
message DROPPERFORMANCE {

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@@ -67,3 +67,21 @@ message TECHSET {
required uint32 set_value = 3;
} // .p64.techset
message CS_64990 {
required uint32 test = 1;
} // .p64.cs_64990
message SC_64991 {
required TEMP_TEST test = 1;
optional TEMP_TEST test2 = 2;
} // .p64.sc_64991
message TEMP_TEST {
optional TESTTT message_test = 1;
optional uint32 int_test = 2;
} // .p64.temp_test
message TESTTT {
required uint32 test = 1;
} // .p64.testtt