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Add: Abyssal Refrain chapter AC
- Add: clear_bouncing_enemy() - Opt: Retry faster if fleet was caught by a moving enemy
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@@ -112,6 +112,7 @@ class FastForwardHandler(AutoSearchHandler):
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self.config.MAP_HAS_LAND_BASED = False
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self.config.MAP_HAS_MAZE = False
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self.config.MAP_HAS_FORTRESS = False
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self.config.MAP_HAS_BOUNCING_ENEMY = False
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self.map_is_clear_mode = True
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self.map_is_auto_search = self.config.Campaign_UseAutoSearch
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self.map_is_2x_book = self.config.Campaign_Use2xBook
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