mirror of
https://github.com/0O0o0oOoO00/Alas.git
synced 2026-05-14 10:59:24 +08:00
upd:event_20250424_cn
This commit is contained in:
@@ -238,3 +238,4 @@ To add a new event, add a new row in here, and run `python -m module.config.conf
|
||||
| 20250320 | event 20230223 cn | Revelations of Dust | 复刻湮烬尘墟 | Revelations of Dust Rerun | 黙示の遺構(復刻) | - |
|
||||
| 20250320 | event 20240521 cn | Light of the Martyrium | - | - | - | 綻放於輝光之城 |
|
||||
| 20250417 | coalition 20230323 | Frostfall | 极地风暴 | Frostfall | 星霜海嵐 | - |
|
||||
| 20250424 | event 20250424 cn | Toward Tulipa’s Seas | 扬起郁金之旗 | Toward Tulipa’s Seas | チュリッパの海へ | - |
|
||||
|
||||
10
campaign/event_20250424_cn/campaign_base.py
Normal file
10
campaign/event_20250424_cn/campaign_base.py
Normal file
@@ -0,0 +1,10 @@
|
||||
from module.campaign.campaign_base import CampaignBase as CampaignBase_
|
||||
from module.ui.page import page_event
|
||||
|
||||
|
||||
class CampaignBase(CampaignBase_):
|
||||
def handle_exp_info(self):
|
||||
# Random background of hits EXP_INFO_B
|
||||
if self.ui_page_appear(page_event):
|
||||
return False
|
||||
return super().handle_exp_info()
|
||||
99
campaign/event_20250424_cn/ht1.py
Normal file
99
campaign/event_20250424_cn/ht1.py
Normal file
@@ -0,0 +1,99 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('HT1')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['D5']
|
||||
MAP.map_data = """
|
||||
Me -- Me -- -- -- ++ ++ ++
|
||||
-- Me -- ++ ME -- ME -- --
|
||||
-- ++ -- -- -- -- -- ME --
|
||||
-- ++ MS -- ME -- ME ++ ++
|
||||
-- -- __ MS -- -- -- -- ++
|
||||
SP -- -- ++ ++ ME -- -- ME
|
||||
-- SP -- MB ++ -- ME ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['CL', 'CA']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 33),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 33, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
# 'width': (0, 7),
|
||||
'wlen': 1000
|
||||
}
|
||||
MAP_ENEMY_GENRE_DETECTION_SCALING = {
|
||||
'DD': 1.111,
|
||||
'CL': 1.111,
|
||||
'CA': 1.111,
|
||||
'CV': 1.111,
|
||||
'BB': 1.111,
|
||||
}
|
||||
MAP_SWIPE_MULTIPLY = (1.124, 1.145)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.087, 1.107)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.055, 1.074)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
86
campaign/event_20250424_cn/ht2.py
Normal file
86
campaign/event_20250424_cn/ht2.py
Normal file
@@ -0,0 +1,86 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .ht1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('HT2')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['F2', 'D2']
|
||||
MAP.map_data = """
|
||||
++ ++ ++ SP -- SP ++ ++ --
|
||||
Me -- Me -- -- -- ++ ++ ME
|
||||
-- -- -- -- MS -- -- Me --
|
||||
-- ME ++ MS __ MS -- -- --
|
||||
-- -- -- -- ++ -- -- Me --
|
||||
ME ME ++ -- MB -- ME -- ME
|
||||
-- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['BB', 'CV']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.246, 1.269)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.205, 1.227)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.170, 1.191)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
92
campaign/event_20250424_cn/ht3.py
Normal file
92
campaign/event_20250424_cn/ht3.py
Normal file
@@ -0,0 +1,92 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .ht1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('HT3')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['E3', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
++ ++ -- -- ++ -- -- ++ ++
|
||||
++ ++ ME -- ++ -- ME -- ++
|
||||
-- ME -- Me ME Me -- ME --
|
||||
-- ME -- -- -- -- -- ME --
|
||||
++ ++ ++ Me -- Me ++ ++ ++
|
||||
-- -- ++ -- -- MS -- -- SP
|
||||
-- -- MB -- __ -- MS -- --
|
||||
-- -- ++ -- -- MS -- -- SP
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Intruder']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
HOMO_EDGE_HOUGHLINES_THRESHOLD = 300
|
||||
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
|
||||
MAP_SWIPE_MULTIPLY = (1.077, 1.098)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.042, 1.061)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.012, 1.030)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
102
campaign/event_20250424_cn/sp.py
Normal file
102
campaign/event_20250424_cn/sp.py
Normal file
@@ -0,0 +1,102 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('SP')
|
||||
MAP.shape = 'M5'
|
||||
MAP.camera_data = ['F3', 'H3']
|
||||
MAP.camera_data_spawn_point = ['F3']
|
||||
MAP.map_data = """
|
||||
++ ++ ++ ++ ++ ++ ++ ++ ME -- ME ++ ++
|
||||
-- -- ++ SP -- -- MS ME -- Me -- ++ ++
|
||||
-- -- MB -- __ MS -- -- -- -- -- ++ --
|
||||
-- -- ++ SP -- -- MS ME -- Me -- ++ ++
|
||||
++ ++ ++ ++ ++ ++ ++ ++ ME -- ME ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 8, 'siren': 3},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5},
|
||||
{'battle': 6},
|
||||
{'battle': 7, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, L1, M1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, L2, M2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, L3, M3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, L4, M4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, L5, M5, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Intruder']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = False
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
STAR_REQUIRE_1 = 0
|
||||
STAR_REQUIRE_2 = 0
|
||||
STAR_REQUIRE_3 = 0
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_IS_ONE_TIME_STAGE = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 33),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 33, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
# 'width': (0, 7),
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
HOMO_EDGE_HOUGHLINES_THRESHOLD = 300
|
||||
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom-right'
|
||||
MAP_SWIPE_MULTIPLY = (1.206, 1.228)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.166, 1.188)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.132, 1.152)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_7(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
98
campaign/event_20250424_cn/t1.py
Normal file
98
campaign/event_20250424_cn/t1.py
Normal file
@@ -0,0 +1,98 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('T1')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['D5']
|
||||
MAP.map_data = """
|
||||
Me -- Me -- -- -- ++ ++ ++
|
||||
-- Me -- ++ ME -- ME -- --
|
||||
-- ++ -- -- -- -- -- ME --
|
||||
-- ++ MS -- ME -- ME ++ ++
|
||||
-- -- __ MS -- -- -- -- ++
|
||||
SP -- -- ++ ++ ME -- -- ME
|
||||
-- SP -- MB ++ -- ME ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['DD', 'CL']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 33),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 33, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
# 'width': (0, 7),
|
||||
'wlen': 1000
|
||||
}
|
||||
MAP_ENEMY_GENRE_DETECTION_SCALING = {
|
||||
'DD': 1.111,
|
||||
'CL': 1.111,
|
||||
'CA': 1.111,
|
||||
'CV': 1.111,
|
||||
'BB': 1.111,
|
||||
}
|
||||
MAP_SWIPE_MULTIPLY = (1.124, 1.145)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.087, 1.107)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.055, 1.074)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
76
campaign/event_20250424_cn/t2.py
Normal file
76
campaign/event_20250424_cn/t2.py
Normal file
@@ -0,0 +1,76 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .t1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('T2')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['F2', 'D2']
|
||||
MAP.map_data = """
|
||||
++ ++ ++ SP -- SP ++ ++ --
|
||||
Me -- Me -- -- -- ++ ++ ME
|
||||
-- -- -- -- MS -- -- Me --
|
||||
-- ME ++ MS __ MS -- -- --
|
||||
-- -- -- -- ++ -- -- Me --
|
||||
ME ME ++ -- MB -- ME -- ME
|
||||
-- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['CL', 'CA']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.246, 1.269)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.205, 1.227)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.170, 1.191)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
83
campaign/event_20250424_cn/t3.py
Normal file
83
campaign/event_20250424_cn/t3.py
Normal file
@@ -0,0 +1,83 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .t1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('T3')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['E3', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
++ ++ -- -- ++ -- -- ++ ++
|
||||
++ ++ ME -- ++ -- ME -- ++
|
||||
-- ME -- Me ME Me -- ME --
|
||||
-- ME -- -- -- -- -- ME --
|
||||
++ ++ ++ Me -- Me ++ ++ ++
|
||||
-- -- ++ -- -- MS -- -- SP
|
||||
-- -- MB -- __ -- MS -- --
|
||||
-- -- ++ -- -- MS -- -- SP
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Intruder']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
HOMO_EDGE_HOUGHLINES_THRESHOLD = 300
|
||||
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
|
||||
MAP_SWIPE_MULTIPLY = (1.077, 1.098)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.042, 1.061)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.012, 1.030)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
@@ -2136,16 +2136,17 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"display": "hide",
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -5247,15 +5248,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -5705,15 +5707,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -6163,15 +6166,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -7764,15 +7768,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -8239,15 +8244,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -8714,15 +8720,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -9189,15 +9196,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
@@ -9654,15 +9662,16 @@
|
||||
"event_20241024_cn",
|
||||
"event_20241121_cn",
|
||||
"event_20241219_cn",
|
||||
"event_20250227_cn"
|
||||
"event_20250227_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"option_bold": [
|
||||
"event_20230223_cn",
|
||||
"event_20240521_cn"
|
||||
"event_20240521_cn",
|
||||
"event_20250424_cn"
|
||||
],
|
||||
"cn": "event_20230223_cn",
|
||||
"en": "event_20230223_cn",
|
||||
"jp": "event_20230223_cn",
|
||||
"cn": "event_20250424_cn",
|
||||
"en": "event_20250424_cn",
|
||||
"jp": "event_20250424_cn",
|
||||
"tw": "event_20240521_cn"
|
||||
},
|
||||
"Mode": {
|
||||
|
||||
@@ -1005,6 +1005,7 @@
|
||||
"event_20241121_cn": "Dangerous Inventions Incoming",
|
||||
"event_20241219_cn": "Substellar Crepuscule",
|
||||
"event_20250227_cn": "Paradiso of Shackled Light",
|
||||
"event_20250424_cn": "Toward Tulipa’s Seas",
|
||||
"raid_20200624": "Air Raid Drills with Essex Rerun",
|
||||
"raid_20210708": "Cross Wave rerun",
|
||||
"raid_20220127": "Mystery Investigation",
|
||||
|
||||
@@ -1005,6 +1005,7 @@
|
||||
"event_20241121_cn": "危険発明接近中",
|
||||
"event_20241219_cn": "星降る夕影の残光",
|
||||
"event_20250227_cn": "籠檻に囚われし神光",
|
||||
"event_20250424_cn": "チュリッパの海へ",
|
||||
"raid_20200624": "特別演習超空強襲波(復刻)",
|
||||
"raid_20210708": "交錯する新たな波 (復刻)",
|
||||
"raid_20220127": "秘密事件調査",
|
||||
|
||||
@@ -1005,6 +1005,7 @@
|
||||
"event_20241121_cn": "危险发明迫近中",
|
||||
"event_20241219_cn": "星光下的余晖",
|
||||
"event_20250227_cn": "樊笼内的神光",
|
||||
"event_20250424_cn": "扬起郁金之旗",
|
||||
"raid_20200624": "复刻特别演习埃塞克斯级",
|
||||
"raid_20210708": "复刻穿越彼方的水线",
|
||||
"raid_20220127": "演习神秘事件调查",
|
||||
|
||||
@@ -1005,6 +1005,7 @@
|
||||
"event_20241121_cn": "危險發明逼近中",
|
||||
"event_20241219_cn": "Substellar Crepuscule",
|
||||
"event_20250227_cn": "Paradiso of Shackled Light",
|
||||
"event_20250424_cn": "Toward Tulipa’s Seas",
|
||||
"raid_20200624": "特別演習埃塞克斯級(復刻)",
|
||||
"raid_20210708": "復刻穿越彼方的水線",
|
||||
"raid_20220127": "演習神秘事件調查",
|
||||
|
||||
Reference in New Issue
Block a user