Merge: Campaign_general and lme updates
BIN
assets/cn/template/TEMPLATE_SIREN_ArkRoyalG.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/cn/template/TEMPLATE_SIREN_Bremerton.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/cn/template/TEMPLATE_SIREN_Cheshire.gif
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After Width: | Height: | Size: 5.3 KiB |
BIN
assets/cn/template/TEMPLATE_SIREN_FuShunG.gif
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After Width: | Height: | Size: 5.3 KiB |
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assets/cn/template/TEMPLATE_SIREN_Lexington2.gif
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After Width: | Height: | Size: 3.2 KiB |
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assets/cn/template/TEMPLATE_SIREN_Nakhimov.gif
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After Width: | Height: | Size: 6.4 KiB |
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assets/cn/template/TEMPLATE_SIREN_Raffaello.gif
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After Width: | Height: | Size: 4.3 KiB |
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assets/cn/template/TEMPLATE_SIREN_Yorktown2.gif
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After Width: | Height: | Size: 2.1 KiB |
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assets/en/template/TEMPLATE_SIREN_ArkRoyalG.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/en/template/TEMPLATE_SIREN_Bremerton.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/en/template/TEMPLATE_SIREN_Cheshire.gif
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After Width: | Height: | Size: 5.3 KiB |
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assets/en/template/TEMPLATE_SIREN_FuShunG.gif
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After Width: | Height: | Size: 5.3 KiB |
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assets/en/template/TEMPLATE_SIREN_Lexington2.gif
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After Width: | Height: | Size: 3.2 KiB |
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assets/en/template/TEMPLATE_SIREN_Nakhimov.gif
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After Width: | Height: | Size: 6.4 KiB |
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assets/en/template/TEMPLATE_SIREN_Raffaello.gif
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After Width: | Height: | Size: 4.3 KiB |
BIN
assets/en/template/TEMPLATE_SIREN_Yorktown2.gif
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|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_ArkRoyalG.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Bremerton.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Cheshire.gif
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After Width: | Height: | Size: 5.3 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_FuShunG.gif
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After Width: | Height: | Size: 5.3 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Lexington2.gif
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|
After Width: | Height: | Size: 3.2 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Nakhimov.gif
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After Width: | Height: | Size: 6.4 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Raffaello.gif
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After Width: | Height: | Size: 4.3 KiB |
BIN
assets/jp/template/TEMPLATE_SIREN_Yorktown2.gif
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|
After Width: | Height: | Size: 2.1 KiB |
BIN
assets/shop/cost/Coins_5.png
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|
After Width: | Height: | Size: 1.3 KiB |
BIN
assets/shop/cost/Coins_6.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
assets/shop/cost/Core_4.png
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After Width: | Height: | Size: 993 B |
BIN
assets/shop/cost/Gems_5.png
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After Width: | Height: | Size: 1005 B |
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assets/shop/cost/GuildCoins_6.png
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After Width: | Height: | Size: 1.2 KiB |
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assets/shop/cost/GuildCoins_7.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
assets/shop/cost/Medal_4.png
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After Width: | Height: | Size: 1.0 KiB |
BIN
assets/shop/cost/Merit_5.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
assets/shop/cost/Merit_6.png
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After Width: | Height: | Size: 1.0 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_ArkRoyalG.gif
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_Bremerton.gif
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|
After Width: | Height: | Size: 2.2 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_Cheshire.gif
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|
After Width: | Height: | Size: 5.3 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_FuShunG.gif
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|
After Width: | Height: | Size: 5.3 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_Lexington2.gif
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|
After Width: | Height: | Size: 3.2 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_Nakhimov.gif
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After Width: | Height: | Size: 6.4 KiB |
BIN
assets/tw/template/TEMPLATE_SIREN_Raffaello.gif
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After Width: | Height: | Size: 4.3 KiB |
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assets/tw/template/TEMPLATE_SIREN_Yorktown2.gif
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|
After Width: | Height: | Size: 2.1 KiB |
@@ -14,6 +14,7 @@ To add a new event, add a new row in here, and run `python -m module.config.conf
|
||||
|
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| Aired Date | Directory | Event Name | CN | EN | JP | TW |
|
||||
| :--------- | :----------------------- | :------------------------------------------- | :------------------------- | :------------------------------------------------- | :----------------------------------- | :------------------------- |
|
||||
| 20991231 | event general cn | Event General | 通用活动图(紧急委托) | - | - | - |
|
||||
| 20170607 | war archives 20181020 en | Strive, Wish, and Strategize | 努力、希望和计划 | Strive, Wish, and Strategize | 努力、希望と計画 | 努力、希望和計劃 |
|
||||
| 20170802 | war archives 20191031 en | Divergent Chessboard | 异色格 | Divergent Chessboard | 鏡写されし異色 | 異色格 |
|
||||
| 20170928 | war archives 20190321 en | Visitors Dyed in Red | 红染的参访者 | Visitors Dyed in Red | 紅染の来訪者 | 紅染的參訪者 |
|
||||
@@ -285,3 +286,6 @@ To add a new event, add a new row in here, and run `python -m module.config.conf
|
||||
| 20260312 | event 20240229 cn | Snowrealm Peregrination Rerun | 复刻雪境迷踪 | Snowrealm Peregrination Rerun | 銀界遊廻(復刻) | - |
|
||||
| 20260319 | event 20220728 cn | Aquilifer's Ballade | - | - | - | 復刻雄鷹的敘事歌 |
|
||||
| 20260326 | event 20260326 cn | The Vagabond’s Recruitment Plan | 漫游者招募计划 | The Vagabond’s Recruitment Plan | ワンダラー募集計画 | - |
|
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| 20260402 | event 20260326 cn | The Vagabond’s Recruitment Plan | - | - | - | 漫遊者招募計劃 |
|
||||
| 20260416 | event 20220915 cn | Violet Tempest Blooming Lycoris | - | - | - | 復刻紫絳槿嵐 |
|
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| 20260417 | event 20260417 cn | Vacation Lane – Beachside Brilliance | 假日航线闪耀海滨 | Vacation Lane – Beachside Brilliance | バケーションレーン・きらめく砂浜 | - |
|
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|
||||
@@ -6,7 +6,7 @@ from module.map.assets import SWITCH_OVER
|
||||
|
||||
class CampaignBase(CampaignBase_):
|
||||
def enemy_searching_appear(self):
|
||||
if not self.appear(SWITCH_OVER, offset=(20, 20)):
|
||||
if not self.is_in_map():
|
||||
return False
|
||||
|
||||
return red_overlay_transparency(
|
||||
|
||||
38
campaign/event_20260417_cn/campaign_base.py
Normal file
@@ -0,0 +1,38 @@
|
||||
from module.base.button import Button
|
||||
from module.campaign.campaign_base import CampaignBase as CampaignBase_
|
||||
from module.logger import logger
|
||||
|
||||
EVENT_ANIMATION = Button(area=(49, 229, 119, 400), color=(118, 215, 240), button=(49, 229, 119, 400),
|
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name='EVENT_ANIMATION')
|
||||
|
||||
|
||||
class CampaignBase(CampaignBase_):
|
||||
@staticmethod
|
||||
def _campaign_ocr_result_process(result):
|
||||
result = CampaignBase_._campaign_ocr_result_process(result)
|
||||
if result in ['ysp', 'usp', 'vsp']:
|
||||
result = 'sp'
|
||||
return result
|
||||
|
||||
def is_event_animation(self):
|
||||
"""
|
||||
Animation in events after cleared an enemy.
|
||||
|
||||
Returns:
|
||||
bool: If animation appearing.
|
||||
"""
|
||||
appear = self.appear(EVENT_ANIMATION)
|
||||
if appear:
|
||||
logger.info('DOA animation, waiting')
|
||||
return appear
|
||||
|
||||
def event_animation_end(self):
|
||||
if not self.appear(EVENT_ANIMATION):
|
||||
return False
|
||||
# wait until EVENT_ANIMATION closed
|
||||
for _ in self.loop():
|
||||
if self.is_event_animation():
|
||||
continue
|
||||
break
|
||||
# now in_map
|
||||
return True
|
||||
114
campaign/event_20260417_cn/sp.py
Normal file
@@ -0,0 +1,114 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('VSP')
|
||||
MAP.shape = 'I9'
|
||||
MAP.camera_data = ['D3', 'D6', 'E3', 'E6']
|
||||
MAP.camera_data_spawn_point = ['D3', 'D6']
|
||||
MAP.map_data = """
|
||||
++ ++ -- ++ ++ ++ -- ++ ++
|
||||
++ ++ -- ME -- ME -- ++ ++
|
||||
++ ME -- -- -- -- -- ME ++
|
||||
SP -- -- MS -- ME -- -- --
|
||||
-- __ MS -- ++ -- -- MB --
|
||||
SP -- -- MS -- ME -- -- --
|
||||
++ ME -- -- -- -- -- ME ++
|
||||
++ ++ -- ME -- ME -- ++ ++
|
||||
++ ++ -- ++ ++ ++ -- ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 12, 'siren': 3},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5},
|
||||
{'battle': 6},
|
||||
{'battle': 7, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
A9, B9, C9, D9, E9, F9, G9, H9, I9, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Lexington2', 'Yorktown2']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = False
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
STAR_REQUIRE_1 = 0
|
||||
STAR_REQUIRE_2 = 0
|
||||
STAR_REQUIRE_3 = 0
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219_SPEX = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 49),
|
||||
'width': (1.5, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 49, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
MAP_IS_ONE_TIME_STAGE = True
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_7(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
|
||||
def _expected_end(self, expected):
|
||||
# after 4th battle, no enemy search but has event animation
|
||||
# we wait until event animation appears, otherwise next map walk will click on animation popup
|
||||
if self.battle_count == 3:
|
||||
return self.event_animation_end
|
||||
return super()._expected_end(expected)
|
||||
91
campaign/event_20260417_cn/sp1.py
Normal file
@@ -0,0 +1,91 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('SP1')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['D2', 'D6', 'F2', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F2']
|
||||
MAP.map_data = """
|
||||
-- -- -- ME -- -- -- ++ ++
|
||||
ME -- ME ++ Me -- SP -- ++
|
||||
-- ME -- ++ -- -- -- SP --
|
||||
-- ++ -- Me -- MS -- -- --
|
||||
-- -- -- -- -- ++ ++ ++ ME
|
||||
-- MB -- __ -- Me -- ME --
|
||||
ME -- ME -- -- -- ME -- --
|
||||
++ ++ ++ -- ME ++ -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Bremerton']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219_SPEX = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 49),
|
||||
'width': (1.5, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 49, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
MAP_SWIPE_MULTIPLY = (1.188, 1.210)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.149, 1.170)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.116, 1.136)
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
79
campaign/event_20260417_cn/sp2.py
Normal file
@@ -0,0 +1,79 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP2')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['D2', 'D6', 'E2', 'E6']
|
||||
MAP.camera_data_spawn_point = ['D2', 'E2']
|
||||
MAP.map_data = """
|
||||
++ -- SP -- SP -- ++ -- --
|
||||
ME -- -- -- -- -- -- ME --
|
||||
-- ME -- MS __ -- -- -- ++
|
||||
ME -- Me ++ -- Me -- ME --
|
||||
++ -- ++ ++ -- ++ ++ -- --
|
||||
ME -- -- Me -- ++ ++ ME --
|
||||
-- MB -- -- -- -- -- -- --
|
||||
MB -- -- ++ ++ ++ -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['FuShunG']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.234, 1.257)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.193, 1.215)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.158, 1.179)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
91
campaign/event_20260417_cn/sp3.py
Normal file
@@ -0,0 +1,91 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP3')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['D2', 'D6']
|
||||
MAP.camera_data_spawn_point = ['D2']
|
||||
# Big Raffaello may cover D2-D3
|
||||
MAP.map_covered = ['D2', 'D3']
|
||||
MAP.map_data = """
|
||||
++ ++ Me ++ ++ ++ -- -- --
|
||||
++ ++ -- ME -- ME -- -- --
|
||||
SP -- -- MS -- -- ME ++ --
|
||||
SP -- -- MS -- -- -- -- --
|
||||
++ Me __ ++ ++ -- Me -- --
|
||||
ME -- -- Me ++ ME ++ -- --
|
||||
-- -- -- -- ME -- ME -- ++
|
||||
MB ++ ME -- -- -- -- -- ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Raffaello', 'ArkRoyalG']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
# Big Raffaello may cover nearby grids
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.137, 1.159)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.100, 1.120)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.068, 1.087)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
|
||||
def _expected_end(self, expected):
|
||||
# after 4th battle, no enemy search but has event animation
|
||||
# we wait until event animation appears, otherwise next map walk will click on animation popup
|
||||
if self.battle_count == 3:
|
||||
return self.event_animation_end
|
||||
return super()._expected_end(expected)
|
||||
80
campaign/event_20260417_cn/sp4.py
Normal file
@@ -0,0 +1,80 @@
|
||||
from .campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP4')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['D3', 'D6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['D6']
|
||||
MAP.map_data = """
|
||||
-- -- -- ++ ++ ++ -- -- --
|
||||
-- ++ ME -- MB -- ME ++ --
|
||||
-- ME -- -- -- -- -- ME --
|
||||
-- ++ ++ Me -- Me ++ ++ --
|
||||
-- ++ ++ MS -- MS ++ ++ --
|
||||
-- ME Me -- __ -- Me ME --
|
||||
ME -- -- -- -- -- -- -- ME
|
||||
++ ++ ++ SP -- SP ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Cheshire', 'Nakhimov']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.084, 1.104)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.048, 1.067)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.017, 1.036)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
97
campaign/event_general_cn/a1.py
Normal file
@@ -0,0 +1,97 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('A1')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['D3', 'D6', 'G3', 'G6']
|
||||
MAP.camera_data_spawn_point = ['G2']
|
||||
MAP.map_data = """
|
||||
++ -- -- -- -- -- ++ -- SP --
|
||||
++ ME ++ ++ ++ Me -- -- -- SP
|
||||
-- -- -- -- Me -- -- MS -- --
|
||||
ME -- ME -- -- -- __ -- ++ ++
|
||||
++ -- ++ ++ -- MS -- -- ++ ++
|
||||
-- -- -- ++ ME -- ++ Me -- --
|
||||
-- MB -- -- -- -- -- -- -- --
|
||||
-- -- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1, 'boss': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219 = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 17),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 17, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_STORAGE = ((8, 6), [(137.405, 104.804), (1046.044, 104.804), (-12.171, 652.093), (1166.717, 652.093)])
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.232, 1.255)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.191, 1.213)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.156, 1.177)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_3(self):
|
||||
return self.clear_boss()
|
||||
75
campaign/event_general_cn/a2.py
Normal file
@@ -0,0 +1,75 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .a1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('A2')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['E3', 'E6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- -- -- ++ ME ++ -- --
|
||||
-- -- MB -- -- ME -- ME -- --
|
||||
++ ++ -- ++ ++ -- -- -- ME --
|
||||
++ -- __ -- ++ Me -- ++ ++ ++
|
||||
-- MS -- MS -- -- -- Me -- --
|
||||
-- -- MS -- -- Me -- -- ME --
|
||||
++ -- -- -- -- ++ -- ME ++ ++
|
||||
++ SP -- SP -- ME -- -- ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
81
campaign/event_general_cn/a3.py
Normal file
@@ -0,0 +1,81 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .a1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('A3')
|
||||
MAP.shape = 'K10'
|
||||
MAP.camera_data = ['F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
-- ++ ++ ++ -- -- -- ++ ++ ++ --
|
||||
-- ++ -- Me -- MB -- Me -- ++ --
|
||||
-- -- ME -- Me -- Me -- ME -- --
|
||||
-- -- ++ MS -- __ -- MS ++ -- --
|
||||
-- -- ++ -- -- MS -- -- ++ -- --
|
||||
++ ++ ME -- -- -- -- -- ME ++ ++
|
||||
++ ++ -- -- SP -- SP -- -- ++ ++
|
||||
-- -- ME -- ++ ++ ++ -- ME -- --
|
||||
-- ++ -- -- ++ ++ ++ -- -- ++ --
|
||||
-- -- -- -- ++ ++ ++ -- -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
|
||||
A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, K9, \
|
||||
A10, B10, C10, D10, E10, F10, G10, H10, I10, J10, K10, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
97
campaign/event_general_cn/b1.py
Normal file
@@ -0,0 +1,97 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('B1')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['D3', 'D6', 'G3', 'G6']
|
||||
MAP.camera_data_spawn_point = ['G2']
|
||||
MAP.map_data = """
|
||||
++ -- -- -- -- -- ++ -- SP --
|
||||
++ ME ++ ++ ++ Me -- -- -- SP
|
||||
-- -- -- -- Me -- -- MS -- --
|
||||
ME -- ME -- -- -- __ -- ++ ++
|
||||
++ -- ++ ++ -- MS -- -- ++ ++
|
||||
-- -- -- ++ ME -- ++ Me -- --
|
||||
-- MB -- -- -- -- -- -- -- --
|
||||
-- -- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 1},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Hermit', 'Vboss_Lovers']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219 = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 17),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 17, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_STORAGE = ((8, 6), [(137.405, 104.804), (1046.044, 104.804), (-12.171, 652.093), (1166.717, 652.093)])
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.217, 1.240)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.177, 1.199)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.143, 1.163)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
76
campaign/event_general_cn/b2.py
Normal file
@@ -0,0 +1,76 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .b1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('B2')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['E3', 'E6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- -- -- ++ ME ++ -- --
|
||||
-- -- MB -- -- ME -- ME -- --
|
||||
++ ++ -- ++ ++ -- -- -- ME --
|
||||
++ -- __ -- ++ Me -- ++ ++ ++
|
||||
-- MS -- MS -- -- -- Me -- --
|
||||
-- -- MS -- -- Me -- -- ME --
|
||||
++ -- -- -- -- ++ -- ME ++ ++
|
||||
++ SP -- SP -- ME -- -- ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 1},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Hermit', 'Vboss_Chariot']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
82
campaign/event_general_cn/b3.py
Normal file
@@ -0,0 +1,82 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .b1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('B3')
|
||||
MAP.shape = 'K10'
|
||||
MAP.camera_data = ['F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
-- ++ ++ ++ -- -- -- ++ ++ ++ --
|
||||
-- ++ -- Me -- MB -- Me -- ++ --
|
||||
-- -- ME -- Me -- Me -- ME -- --
|
||||
-- -- ++ MS -- __ -- MS ++ -- --
|
||||
-- -- ++ -- -- MS -- -- ++ -- --
|
||||
++ ++ ME -- -- -- -- -- ME ++ ++
|
||||
++ ++ -- -- SP -- SP -- -- ++ ++
|
||||
-- -- ME -- ++ ++ ++ -- ME -- --
|
||||
-- ++ -- -- ++ ++ ++ -- -- ++ --
|
||||
-- -- -- -- ++ ++ ++ -- -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 2},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
|
||||
A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, K9, \
|
||||
A10, B10, C10, D10, E10, F10, G10, H10, I10, J10, K10, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Lovers', 'Vboss_Chariot']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
97
campaign/event_general_cn/c1.py
Normal file
@@ -0,0 +1,97 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('C1')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['D3', 'D6', 'G3', 'G6']
|
||||
MAP.camera_data_spawn_point = ['G2']
|
||||
MAP.map_data = """
|
||||
++ -- -- -- -- -- ++ -- SP --
|
||||
++ ME ++ ++ ++ Me -- -- -- SP
|
||||
-- -- -- -- Me -- -- MS -- --
|
||||
ME -- ME -- -- -- __ -- ++ ++
|
||||
++ -- ++ ++ -- MS -- -- ++ ++
|
||||
-- -- -- ++ ME -- ++ Me -- --
|
||||
-- MB -- -- -- -- -- -- -- --
|
||||
-- -- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 2},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219 = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 17),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 17, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_STORAGE = ((8, 6), [(137.405, 104.804), (1046.044, 104.804), (-12.171, 652.093), (1166.717, 652.093)])
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.232, 1.255)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.191, 1.213)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.156, 1.177)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
75
campaign/event_general_cn/c2.py
Normal file
@@ -0,0 +1,75 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .c1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('C2')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['E3', 'E6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- -- -- ++ ME ++ -- --
|
||||
-- -- MB -- -- ME -- ME -- --
|
||||
++ ++ -- ++ ++ -- -- -- ME --
|
||||
++ -- __ -- ++ Me -- ++ ++ ++
|
||||
-- MS -- MS -- -- -- Me -- --
|
||||
-- -- MS -- -- Me -- -- ME --
|
||||
++ -- -- -- -- ++ -- ME ++ ++
|
||||
++ SP -- SP -- ME -- -- ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 2},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
82
campaign/event_general_cn/c3.py
Normal file
@@ -0,0 +1,82 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .c1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('C3')
|
||||
MAP.shape = 'K10'
|
||||
MAP.camera_data = ['F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
-- ++ ++ ++ -- -- -- ++ ++ ++ --
|
||||
-- ++ -- Me -- MB -- Me -- ++ --
|
||||
-- -- ME -- Me -- Me -- ME -- --
|
||||
-- -- ++ MS -- __ -- MS ++ -- --
|
||||
-- -- ++ -- -- MS -- -- ++ -- --
|
||||
++ ++ ME -- -- -- -- -- ME ++ ++
|
||||
++ ++ -- -- SP -- SP -- -- ++ ++
|
||||
-- -- ME -- ++ ++ ++ -- ME -- --
|
||||
-- ++ -- -- ++ ++ ++ -- -- ++ --
|
||||
-- -- -- -- ++ ++ ++ -- -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 1},
|
||||
{'battle': 2, 'enemy': 2},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
|
||||
A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, K9, \
|
||||
A10, B10, C10, D10, E10, F10, G10, H10, I10, J10, K10, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Star']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
98
campaign/event_general_cn/d1.py
Normal file
@@ -0,0 +1,98 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('D1')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['D3', 'D6', 'G3', 'G6']
|
||||
MAP.camera_data_spawn_point = ['G2']
|
||||
MAP.map_data = """
|
||||
++ -- -- -- -- -- ++ -- SP --
|
||||
++ ME ++ ++ ++ Me -- -- -- SP
|
||||
-- -- -- -- Me -- -- MS -- --
|
||||
ME -- ME -- -- -- __ -- ++ ++
|
||||
++ -- ++ ++ -- MS -- -- ++ ++
|
||||
-- -- -- ++ ME -- ++ Me -- --
|
||||
-- MB -- -- -- -- -- -- -- --
|
||||
-- -- -- ++ ME -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 2},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Hermit', 'Vboss_Lovers']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219 = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 17),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 17, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_STORAGE = ((8, 6), [(137.405, 104.804), (1046.044, 104.804), (-12.171, 652.093), (1166.717, 652.093)])
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.217, 1.240)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.177, 1.199)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.143, 1.163)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
85
campaign/event_general_cn/d2.py
Normal file
@@ -0,0 +1,85 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .d1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('D2')
|
||||
MAP.shape = 'J8'
|
||||
MAP.camera_data = ['E3', 'E6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- -- -- ++ ME ++ -- --
|
||||
-- -- MB -- -- ME -- ME -- --
|
||||
++ ++ -- ++ ++ -- -- -- ME --
|
||||
++ -- __ -- ++ Me -- ++ ++ ++
|
||||
-- MS -- MS -- -- -- Me -- --
|
||||
-- -- MS -- -- Me -- -- ME --
|
||||
++ -- -- -- -- ++ -- ME ++ ++
|
||||
++ SP -- SP -- ME -- -- ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 3},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Hermit', 'Vboss_Chariot']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
91
campaign/event_general_cn/d3.py
Normal file
@@ -0,0 +1,91 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .d1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('D3')
|
||||
MAP.shape = 'K10'
|
||||
MAP.camera_data = ['F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F6']
|
||||
MAP.map_data = """
|
||||
-- ++ ++ ++ -- -- -- ++ ++ ++ --
|
||||
-- ++ -- Me -- MB -- Me -- ++ --
|
||||
-- -- ME -- Me -- Me -- ME -- --
|
||||
-- -- ++ MS -- __ -- MS ++ -- --
|
||||
-- -- ++ -- -- MS -- -- ++ -- --
|
||||
++ ++ ME -- -- -- -- -- ME ++ ++
|
||||
++ ++ -- -- SP -- SP -- -- ++ ++
|
||||
-- -- ME -- ++ ++ ++ -- ME -- --
|
||||
-- ++ -- -- ++ ++ ++ -- -- ++ --
|
||||
-- -- -- -- ++ ++ ++ -- -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 9, 'siren': 3},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
|
||||
A9, B9, C9, D9, E9, F9, G9, H9, I9, J9, K9, \
|
||||
A10, B10, C10, D10, E10, F10, G10, H10, I10, J10, K10, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Lovers', 'Vboss_Chariot']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
77
campaign/event_general_cn/ht1.py
Normal file
@@ -0,0 +1,77 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('HT1')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['E2', 'E5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['E5']
|
||||
MAP.map_data = """
|
||||
-- -- MB -- ++ -- ME -- --
|
||||
-- ME -- Me ++ ME -- ME --
|
||||
-- ++ Me -- -- -- -- -- ++
|
||||
-- MS ++ MS -- Me -- ME --
|
||||
-- -- MS -- ++ ++ ME -- --
|
||||
++ -- __ -- ++ ++ -- -- ME
|
||||
++ SP -- SP -- -- -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_zl', 'dushi_hm']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
87
campaign/event_general_cn/ht2.py
Normal file
@@ -0,0 +1,87 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .ht1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('HT2')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['F2', 'D2']
|
||||
MAP.map_data = """
|
||||
-- -- ++ ++ SP -- SP ++ --
|
||||
ME ME ++ ++ -- -- -- ++ --
|
||||
-- -- -- -- -- MS -- Me --
|
||||
ME ME ++ ++ ++ -- ++ ++ ++
|
||||
-- -- -- -- MS -- MS -- Me
|
||||
ME ME ++ -- -- __ -- -- ++
|
||||
-- -- ++ -- Me MB Me -- ME
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_zl', 'dushi_hm']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
90
campaign/event_general_cn/ht3.py
Normal file
@@ -0,0 +1,90 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .ht1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('HT3')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['E3', 'E6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- ++ ++ ++ -- -- --
|
||||
-- ++ -- Me -- Me -- ++ --
|
||||
-- -- Me -- -- -- Me -- --
|
||||
-- ME -- -- MB -- -- ME --
|
||||
-- ++ ++ MS -- MS ++ ++ --
|
||||
-- ++ ++ -- MS -- ++ ++ --
|
||||
-- ME -- -- __ -- -- ME --
|
||||
-- ME -- SP -- SP -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'enemy': 1},
|
||||
{'battle': 5},
|
||||
{'battle': 6, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_zl', 'dushi_hm']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_6(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
112
campaign/event_general_cn/sp.py
Normal file
@@ -0,0 +1,112 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('SP')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['D3', 'D6', 'F3', 'F6']
|
||||
MAP.camera_data_spawn_point = ['F2']
|
||||
MAP.map_data = """
|
||||
++ ++ ++ -- -- -- -- SP --
|
||||
-- ME -- -- -- MS -- -- SP
|
||||
-- -- ME ++ -- -- MS -- --
|
||||
ME -- -- -- ME __ -- MS --
|
||||
-- ME -- ME ++ -- ++ ++ ME
|
||||
++ -- -- -- -- -- ++ ++ --
|
||||
-- MB -- ++ ME -- ME -- --
|
||||
-- -- -- ++ -- ME ++ ++ ++
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 10, 'siren': 3},
|
||||
{'battle': 1},
|
||||
{'battle': 2},
|
||||
{'battle': 3},
|
||||
{'battle': 4},
|
||||
{'battle': 5},
|
||||
{'battle': 6},
|
||||
{'battle': 7, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['Vboss_Hermit', 'Vboss_Lovers', 'Vboss_Chariot']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
STAR_REQUIRE_1 = 0
|
||||
STAR_REQUIRE_2 = 0
|
||||
STAR_REQUIRE_3 = 0
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_CHAPTER_SWITCH_20241219 = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
STAGE_INCREASE_AB = True
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (80, 255 - 17),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 17, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_STORAGE = ((8, 6), [(137.405, 104.804), (1046.044, 104.804), (-12.171, 652.093), (1166.717, 652.093)])
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 17)
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
MAP_SWIPE_MULTIPLY = (1.180, 1.202)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.141, 1.162)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.108, 1.128)
|
||||
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
|
||||
MAP_IS_ONE_TIME_STAGE = True
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_7(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
98
campaign/event_general_cn/sp1.py
Normal file
@@ -0,0 +1,98 @@
|
||||
from module.logger import logger
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import RoadGrids, SelectedGrids
|
||||
|
||||
from .sp_campaign_base import CampaignBase
|
||||
|
||||
MAP = CampaignMap('SP1')
|
||||
MAP.shape = 'H7'
|
||||
MAP.camera_data = ['D2', 'D5', 'E2', 'E5']
|
||||
MAP.camera_data_spawn_point = ['D2']
|
||||
MAP.map_data = """
|
||||
SP SP -- -- -- -- -- --
|
||||
-- -- -- ++ ++ -- -- --
|
||||
ME -- -- MB MB -- -- ME
|
||||
-- -- MS -- -- MS -- --
|
||||
Me ++ ++ __ __ ++ ++ Me
|
||||
-- ME ++ ME ME ++ ME --
|
||||
ME -- Me -- -- Me -- ME
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['DD', 'CL']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = True
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (150, 255 - 10),
|
||||
'width': (0.9, 10),
|
||||
'prominence': 10,
|
||||
'distance': 35,
|
||||
}
|
||||
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
|
||||
'height': (255 - 10, 255),
|
||||
'prominence': 10,
|
||||
'distance': 50,
|
||||
'wlen': 1000
|
||||
}
|
||||
HOMO_CANNY_THRESHOLD = (75, 150)
|
||||
HOMO_EDGE_COLOR_RANGE = (0, 10)
|
||||
MAP_SWIPE_MULTIPLY = (1.245, 1.268)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.204, 1.226)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.169, 1.190)
|
||||
MAP_ENEMY_GENRE_DETECTION_SCALING = {
|
||||
'DD': 1.111,
|
||||
'CL': 1.111,
|
||||
'CA': 1.111,
|
||||
'CV': 1.111,
|
||||
'BB': 1.111,
|
||||
}
|
||||
STAGE_ENTRANCE = ["20240725"]
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
80
campaign/event_general_cn/sp2.py
Normal file
@@ -0,0 +1,80 @@
|
||||
from module.logger import logger
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import RoadGrids, SelectedGrids
|
||||
|
||||
from .sp_campaign_base import CampaignBase
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP2')
|
||||
MAP.shape = 'H8'
|
||||
MAP.camera_data = ['D2', 'D5', 'E2', 'E5']
|
||||
MAP.camera_data_spawn_point = ['D2']
|
||||
MAP.map_data = """
|
||||
-- ME ++ MB MB ++ ME --
|
||||
SP -- -- __ __ -- -- ME
|
||||
SP -- MS ME ME MS -- ME
|
||||
-- Me -- ++ ++ -- Me --
|
||||
-- Me -- ++ ++ -- Me --
|
||||
-- -- Me -- -- Me -- --
|
||||
++ -- -- ME ME -- -- ++
|
||||
-- -- -- ++ ++ -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['CL', 'CA']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.210, 1.233)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.170, 1.192)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.136, 1.156)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
81
campaign/event_general_cn/sp3.py
Normal file
@@ -0,0 +1,81 @@
|
||||
from module.logger import logger
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import RoadGrids, SelectedGrids
|
||||
|
||||
from .sp_campaign_base import CampaignBase
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP3')
|
||||
MAP.shape = 'H8'
|
||||
MAP.camera_data = ['D2', 'D6', 'E2', 'E6']
|
||||
MAP.camera_data_spawn_point = ['D6']
|
||||
MAP.map_data = """
|
||||
-- -- ME -- -- -- ME --
|
||||
-- Me ++ ME -- ME -- --
|
||||
Me -- ++ Me -- ++ ++ --
|
||||
++ -- -- __ -- -- ++ --
|
||||
SP -- MS -- Me -- ME --
|
||||
SP -- -- ++ ++ ME -- ME
|
||||
-- -- MS ++ ++ -- ME ++
|
||||
++ ME -- MB MB -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['CA', 'BB']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = True
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.037, 1.056)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.002, 1.021)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.973, 0.991)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
81
campaign/event_general_cn/sp4.py
Normal file
@@ -0,0 +1,81 @@
|
||||
from module.logger import logger
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import RoadGrids, SelectedGrids
|
||||
|
||||
from .sp_campaign_base import CampaignBase
|
||||
from .sp1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('SP4')
|
||||
MAP.shape = 'H8'
|
||||
MAP.camera_data = ['D3', 'D6', 'E3', 'E6']
|
||||
MAP.camera_data_spawn_point = ['D6']
|
||||
MAP.map_data = """
|
||||
++ -- -- -- -- ++ -- --
|
||||
-- Me ++ ++ ME ++ ME --
|
||||
ME -- ++ ++ -- ME -- ++
|
||||
Me -- MB MB -- -- -- ME
|
||||
++ MS -- __ -- MS -- --
|
||||
SP -- -- Me ++ ++ -- ME
|
||||
SP -- -- Me -- ++ ME --
|
||||
++ -- MS -- ME -- -- --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['BB', 'CV']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
# ===== End of generated config =====
|
||||
|
||||
MAP_SWIPE_MULTIPLY = (1.037, 1.056)
|
||||
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.002, 1.021)
|
||||
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.973, 0.991)
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
71
campaign/event_general_cn/sp_campaign_base.py
Normal file
@@ -0,0 +1,71 @@
|
||||
from module.campaign.campaign_base import CampaignBase as CampaignBase_
|
||||
|
||||
|
||||
class CampaignBase(CampaignBase_):
|
||||
|
||||
def campaign_set_chapter_sp(self, chapter, mode='normal'):
|
||||
if chapter == 'sp':
|
||||
self.ui_goto_event()
|
||||
self.campaign_ensure_chapter(chapter)
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def campaign_ensure_mode(self, mode='normal'):
|
||||
"""
|
||||
Args:
|
||||
mode (str): 'normal', 'hard', 'ex'
|
||||
|
||||
Returns:
|
||||
bool: If mode changed.
|
||||
"""
|
||||
# No need to switch
|
||||
pass
|
||||
|
||||
def _campaign_get_chapter_index(self, name):
|
||||
"""
|
||||
Args:
|
||||
name (str, int):
|
||||
|
||||
Returns:
|
||||
int
|
||||
"""
|
||||
if name == 't':
|
||||
return 1
|
||||
if name == 'ex_sp':
|
||||
return 2
|
||||
if name == 'ex_ex':
|
||||
return 3
|
||||
|
||||
return super(CampaignBase, CampaignBase)._campaign_get_chapter_index(name)
|
||||
|
||||
@staticmethod
|
||||
def _campaign_separate_name(name):
|
||||
"""
|
||||
Args:
|
||||
name (str): Stage name in lowercase, such as 7-2, d3, sp3.
|
||||
|
||||
Returns:
|
||||
tuple[str]: Campaign_name and stage index in lowercase, Such as ['7', '2'], ['d', '3'], ['sp', '3'].
|
||||
"""
|
||||
if 'esp' in name:
|
||||
return ['ex_sp', '1']
|
||||
if 'ex' in name:
|
||||
return ['ex_ex', '1']
|
||||
|
||||
return super(CampaignBase, CampaignBase)._campaign_separate_name(name)
|
||||
|
||||
def campaign_get_entrance(self, name):
|
||||
"""
|
||||
Args:
|
||||
name (str): Campaign name, such as '7-2', 'd3', 'sp3'.
|
||||
|
||||
Returns:
|
||||
Button:
|
||||
"""
|
||||
if name == 'sp':
|
||||
for stage_name, stage_obj in self.stage_entrance.items():
|
||||
if 'esp' in stage_name.lower():
|
||||
name = stage_name
|
||||
|
||||
return super().campaign_get_entrance(name)
|
||||
76
campaign/event_general_cn/t1.py
Normal file
@@ -0,0 +1,76 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
|
||||
MAP = CampaignMap('T1')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['E2', 'E5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['E5']
|
||||
MAP.map_data = """
|
||||
-- -- MB -- ++ -- ME -- --
|
||||
-- ME -- Me ++ ME -- ME --
|
||||
-- ++ Me -- -- -- -- -- ++
|
||||
-- MS ++ MS -- Me -- ME --
|
||||
-- -- MS -- ++ ++ ME -- --
|
||||
++ -- __ -- ++ ++ -- -- ME
|
||||
++ SP -- SP -- -- -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 2, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config:
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_qz']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
77
campaign/event_general_cn/t2.py
Normal file
@@ -0,0 +1,77 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .t1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('T2')
|
||||
MAP.shape = 'I7'
|
||||
MAP.camera_data = ['D2', 'D5', 'F2', 'F5']
|
||||
MAP.camera_data_spawn_point = ['F2', 'D2']
|
||||
MAP.map_data = """
|
||||
-- -- ++ ++ SP -- SP ++ --
|
||||
ME ME ++ ++ -- -- -- ++ --
|
||||
-- -- -- -- -- MS -- Me --
|
||||
ME ME ++ ++ ++ -- ++ ++ ++
|
||||
-- -- -- -- MS -- MS -- Me
|
||||
ME ME ++ -- -- __ -- -- ++
|
||||
-- -- ++ -- Me MB Me -- ME
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 1},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_qz']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_4(self):
|
||||
return self.clear_boss()
|
||||
81
campaign/event_general_cn/t3.py
Normal file
@@ -0,0 +1,81 @@
|
||||
from module.campaign.campaign_base import CampaignBase
|
||||
from module.map.map_base import CampaignMap
|
||||
from module.map.map_grids import SelectedGrids, RoadGrids
|
||||
from module.logger import logger
|
||||
from .t1 import Config as ConfigBase
|
||||
|
||||
MAP = CampaignMap('T3')
|
||||
MAP.shape = 'I8'
|
||||
MAP.camera_data = ['E3', 'E6']
|
||||
MAP.camera_data_spawn_point = ['E6']
|
||||
MAP.map_data = """
|
||||
-- -- -- ++ ++ ++ -- -- --
|
||||
-- ++ -- Me -- Me -- ++ --
|
||||
-- -- Me -- -- -- Me -- --
|
||||
-- ME -- -- MB -- -- ME --
|
||||
-- ++ ++ MS -- MS ++ ++ --
|
||||
-- ++ ++ -- MS -- ++ ++ --
|
||||
-- ME -- -- __ -- -- ME --
|
||||
-- ME -- SP -- SP -- ME --
|
||||
"""
|
||||
MAP.weight_data = """
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
50 50 50 50 50 50 50 50 50
|
||||
"""
|
||||
MAP.spawn_data = [
|
||||
{'battle': 0, 'enemy': 3, 'siren': 2},
|
||||
{'battle': 1, 'enemy': 2},
|
||||
{'battle': 2, 'enemy': 1},
|
||||
{'battle': 3, 'enemy': 1},
|
||||
{'battle': 4},
|
||||
{'battle': 5, 'boss': 1},
|
||||
]
|
||||
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
|
||||
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
|
||||
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
|
||||
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
|
||||
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
|
||||
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
|
||||
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
|
||||
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
|
||||
= MAP.flatten()
|
||||
|
||||
|
||||
class Config(ConfigBase):
|
||||
# ===== Start of generated config =====
|
||||
MAP_SIREN_TEMPLATE = ['dushi_qz']
|
||||
MOVABLE_ENEMY_TURN = (2,)
|
||||
MAP_HAS_SIREN = True
|
||||
MAP_HAS_MOVABLE_ENEMY = True
|
||||
MAP_HAS_MAP_STORY = False
|
||||
MAP_HAS_FLEET_STEP = True
|
||||
MAP_HAS_AMBUSH = False
|
||||
MAP_HAS_MYSTERY = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = True
|
||||
STAGE_ENTRANCE = ['half', '20240725']
|
||||
MAP_HAS_MODE_SWITCH = True
|
||||
STAGE_INCREASE_AB = True
|
||||
MAP_WALK_USE_CURRENT_FLEET = True
|
||||
# ===== End of generated config =====
|
||||
|
||||
|
||||
class Campaign(CampaignBase):
|
||||
MAP = MAP
|
||||
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
|
||||
|
||||
def battle_0(self):
|
||||
if self.clear_siren():
|
||||
return True
|
||||
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
|
||||
return True
|
||||
|
||||
return self.battle_default()
|
||||
|
||||
def battle_5(self):
|
||||
return self.fleet_boss.clear_boss()
|
||||
@@ -6,7 +6,7 @@ from module.map.assets import SWITCH_OVER
|
||||
|
||||
class CampaignBase(CampaignBase_):
|
||||
def enemy_searching_appear(self):
|
||||
if not self.appear(SWITCH_OVER, offset=(20, 20)):
|
||||
if not self.is_in_map():
|
||||
return False
|
||||
|
||||
return red_overlay_transparency(
|
||||
|
||||
@@ -317,6 +317,16 @@ DIC_SIREN_NAME_CHI_TO_ENG = {
|
||||
'unknownV_boss_hermit': 'Vboss_Hermit',
|
||||
'unknownV_boss_lovers': 'Vboss_Lovers',
|
||||
'unknownV_boss_chariot': 'Vboss_Chariot',
|
||||
|
||||
# Vacation Lane – Beachside Brilliance (event_20260417_cn)
|
||||
'bulaimodun': 'Bremerton',
|
||||
'fushun_g': 'FuShunG',
|
||||
'lafeier': 'Raffaello',
|
||||
'huangjiafangzhou_g': 'ArkRoyal',
|
||||
'chaijun': 'Cheshire',
|
||||
'naximofu': 'Nakhimov',
|
||||
'liekexingdunII': 'Lexington2',
|
||||
'yuekechengII': 'Yorktown2',
|
||||
}
|
||||
|
||||
|
||||
@@ -741,8 +751,8 @@ Arguments:
|
||||
adapted for war_archives usage
|
||||
"""
|
||||
FILE = '../AzurLaneLuaScripts'
|
||||
FOLDER = './campaign/test'
|
||||
KEYWORD = ''
|
||||
FOLDER = './campaign/event_20260417_cn'
|
||||
KEYWORD = '2020001'
|
||||
SELECT = True
|
||||
OVERWRITE = True
|
||||
IS_WAR_ARCHIVES = False
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
import os
|
||||
import traceback
|
||||
|
||||
import imageio
|
||||
from PIL import ImageDraw
|
||||
|
||||
from module.base.decorator import cached_property
|
||||
from module.base.resource import Resource
|
||||
from module.base.utils import *
|
||||
from module.config.server import VALID_SERVER
|
||||
from module.logger import logger
|
||||
|
||||
|
||||
class Button(Resource):
|
||||
@@ -153,6 +153,7 @@ class Button(Resource):
|
||||
if not self._match_init:
|
||||
if self.is_gif:
|
||||
self.image = []
|
||||
import imageio
|
||||
for image in imageio.mimread(self.file):
|
||||
image = image[:, :, :3].copy() if len(image.shape) == 3 else image
|
||||
image = crop(image, self.area)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
from module.base.timer import Timer
|
||||
from module.base.utils import area_offset
|
||||
from module.campaign.assets import *
|
||||
from module.campaign.campaign_event import CampaignEvent
|
||||
from module.campaign.campaign_ocr import CampaignOcr
|
||||
@@ -29,7 +30,7 @@ MODE_SWITCH_2.add_state('ex', SWITCH_2_EX)
|
||||
MODE_SWITCH_20241219 = ModeSwitch('Mode_switch_20241219', is_selector=True, offset=(30, 30))
|
||||
MODE_SWITCH_20241219.add_state('combat', SWITCH_20241219_COMBAT)
|
||||
MODE_SWITCH_20241219.add_state('story', SWITCH_20241219_STORY)
|
||||
ASIDE_SWITCH_20241219 = ModeSwitch('Aside_switch_20241219', is_selector=True, offset=(30, 30))
|
||||
ASIDE_SWITCH_20241219 = ModeSwitch('Aside_switch_20241219', is_selector=True, offset=(20, 20))
|
||||
ASIDE_SWITCH_20241219.add_state('part1', CHAPTER_20241219_PART1)
|
||||
ASIDE_SWITCH_20241219.add_state('part2', CHAPTER_20241219_PART2)
|
||||
ASIDE_SWITCH_20241219.add_state('sp', CHAPTER_20241219_SP)
|
||||
@@ -321,6 +322,33 @@ class CampaignUI(MapOperation, CampaignEvent, CampaignOcr):
|
||||
self.campaign_ensure_aside_20241219('sp')
|
||||
self.campaign_ensure_chapter(chapter)
|
||||
return True
|
||||
if self.config.MAP_CHAPTER_SWITCH_20241219_SPEX:
|
||||
if self._campaign_name_is_hard(f'{chapter}{stage}'):
|
||||
self.config.override(Campaign_Mode='hard')
|
||||
# normal, sp, ex
|
||||
try:
|
||||
ASIDE_SWITCH_20241219.offset = area_offset((-20, -20, 20, 20), (0, -37))
|
||||
if chapter in ['sp', 't', 'ht']:
|
||||
self.ui_goto_event()
|
||||
self.campaign_ensure_mode_20241219('combat')
|
||||
# normal is on the position of part2
|
||||
self.campaign_ensure_aside_20241219('part2')
|
||||
self.campaign_ensure_chapter(chapter)
|
||||
return True
|
||||
if chapter in ['ex_sp']:
|
||||
self.ui_goto_event()
|
||||
self.campaign_ensure_mode_20241219('combat')
|
||||
self.campaign_ensure_aside_20241219('sp')
|
||||
self.campaign_ensure_chapter(chapter)
|
||||
return True
|
||||
if chapter in ['ex_sp']:
|
||||
self.ui_goto_event()
|
||||
self.campaign_ensure_mode_20241219('combat')
|
||||
self.campaign_ensure_aside_20241219('sp')
|
||||
self.campaign_ensure_chapter(chapter)
|
||||
return True
|
||||
finally:
|
||||
ASIDE_SWITCH_20241219.offset = (20, 20)
|
||||
return False
|
||||
|
||||
def campaign_set_chapter(self, name, mode='normal'):
|
||||
|
||||
@@ -353,6 +353,9 @@ class CampaignRun(CampaignEvent, ShopStatus):
|
||||
logger.info(
|
||||
'In event_20240912_cn, MapAchievement=threat_safe_without_3_stars fallback to 100_percent_clear')
|
||||
self.config.override(StopCondition_MapAchievement='100_percent_clear')
|
||||
if folder == 'event_20260417_cn':
|
||||
if name in ['vsp', ]:
|
||||
name = 'sp'
|
||||
return name, folder
|
||||
|
||||
def can_use_auto_search_continue(self):
|
||||
|
||||
@@ -16,8 +16,8 @@ from module.handler.info_handler import InfoHandler
|
||||
from module.logger import logger
|
||||
from module.map.map_grids import SelectedGrids
|
||||
from module.retire.assets import DOCK_CHECK
|
||||
from module.ui.assets import BACK_ARROW, COMMISSION_CHECK, REWARD_GOTO_COMMISSION
|
||||
from module.ui.page import page_reward, page_commission
|
||||
from module.ui.assets import BACK_ARROW, REWARD_GOTO_COMMISSION
|
||||
from module.ui.page import page_commission, page_reward
|
||||
from module.ui.scroll import Scroll
|
||||
from module.ui.switch import Switch
|
||||
from module.ui.ui import UI
|
||||
@@ -525,8 +525,9 @@ class RewardCommission(UI, InfoHandler):
|
||||
|
||||
for button in [EXP_INFO_S_REWARD, GET_ITEMS_1, GET_ITEMS_2, GET_ITEMS_3]:
|
||||
if self.appear(button, interval=1):
|
||||
self.ensure_no_info_bar(timeout=1)
|
||||
drop.add(self.device.image)
|
||||
if drop:
|
||||
self.ensure_no_info_bar(timeout=1)
|
||||
drop.add(self.device.image)
|
||||
|
||||
REWARD_SAVE_CLICK.name = button.name
|
||||
self.device.click(REWARD_SAVE_CLICK)
|
||||
|
||||
@@ -3872,10 +3872,13 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"display": "hide",
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -3943,9 +3946,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -4020,6 +4025,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -4090,6 +4096,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -4133,7 +4141,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -7311,9 +7318,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
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|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -7381,9 +7391,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -7458,6 +7470,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -7528,6 +7541,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -7571,7 +7586,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -8061,9 +8075,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -8131,9 +8148,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
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|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -8208,6 +8227,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -8278,6 +8298,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
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@@ -8321,7 +8343,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -8811,9 +8832,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -8881,9 +8905,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -8958,6 +8984,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -9028,6 +9055,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -9071,7 +9100,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -9561,9 +9589,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -9631,9 +9662,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -9708,6 +9741,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -9778,6 +9812,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
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@@ -9821,7 +9857,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -10311,9 +10346,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
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|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -10381,9 +10419,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
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|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -10458,6 +10498,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -10528,6 +10569,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -10571,7 +10614,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -11061,9 +11103,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
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|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -11131,9 +11176,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -11208,6 +11255,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
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|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -11278,6 +11326,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -11321,7 +11371,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -13042,9 +13091,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -13112,9 +13164,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -13189,6 +13243,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -13259,6 +13314,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -13302,7 +13359,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -13809,9 +13865,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -13879,9 +13938,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -13956,6 +14017,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -14026,6 +14088,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -14069,7 +14133,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -14576,9 +14639,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -14646,9 +14712,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -14723,6 +14791,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -14793,6 +14862,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -14836,7 +14907,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -15343,9 +15413,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -15413,9 +15486,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -15490,6 +15565,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -15560,6 +15636,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -15603,7 +15681,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
@@ -16100,9 +16177,12 @@
|
||||
"event_20251023_cn",
|
||||
"event_20251218_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20260326_cn"
|
||||
"event_20260326_cn",
|
||||
"event_20260417_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_cn": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -16170,9 +16250,11 @@
|
||||
"event_20200423_cn",
|
||||
"event_20200326_cn",
|
||||
"event_20200312_cn",
|
||||
"event_20200227_cn"
|
||||
"event_20200227_cn",
|
||||
"event_general_cn"
|
||||
],
|
||||
"option_en": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -16247,6 +16329,7 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_jp": [
|
||||
"event_20260417_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20240229_cn",
|
||||
"event_20260226_cn",
|
||||
@@ -16317,6 +16400,8 @@
|
||||
"event_20200227_cn"
|
||||
],
|
||||
"option_tw": [
|
||||
"event_20220915_cn",
|
||||
"event_20260326_cn",
|
||||
"event_20220728_cn",
|
||||
"event_20260226_cn",
|
||||
"event_20220526_cn",
|
||||
@@ -16360,7 +16445,6 @@
|
||||
"event_20231123_cn",
|
||||
"event_20220210_cn",
|
||||
"event_20201229_cn",
|
||||
"event_20220915_cn",
|
||||
"event_20220414_cn",
|
||||
"event_20211125_cn",
|
||||
"event_20200917_cn",
|
||||
|
||||
@@ -122,6 +122,7 @@ class ManualConfig:
|
||||
# Events from 20240725 to 20241219 introduced new chapter switches
|
||||
MAP_CHAPTER_SWITCH_20241219 = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SP = False
|
||||
MAP_CHAPTER_SWITCH_20241219_SPEX = False
|
||||
# Since event_20241219_cn chapter B unlocks event startup
|
||||
# which means chapter AB are continuous
|
||||
STAGE_INCREASE_AB = False
|
||||
|
||||
@@ -1231,6 +1231,8 @@
|
||||
"event_20251218_cn": "A Note Through the Firmament",
|
||||
"event_20260226_cn": "Springtide Inn Online",
|
||||
"event_20260326_cn": "The Vagabond’s Recruitment Plan",
|
||||
"event_20260417_cn": "Vacation Lane – Beachside Brilliance",
|
||||
"event_general_cn": "通用活动图(紧急委托)",
|
||||
"raid_20200624": "Air Raid Drills with Essex Rerun",
|
||||
"raid_20210708": "Cross Wave rerun",
|
||||
"raid_20220127": "Mystery Investigation",
|
||||
|
||||
@@ -1231,6 +1231,8 @@
|
||||
"event_20251218_cn": "天穹に響く音謡",
|
||||
"event_20260226_cn": "春色旅籠Online",
|
||||
"event_20260326_cn": "ワンダラー募集計画",
|
||||
"event_20260417_cn": "バケーションレーン・きらめく砂浜",
|
||||
"event_general_cn": "通用活动图(紧急委托)",
|
||||
"raid_20200624": "特別演習超空強襲波(復刻)",
|
||||
"raid_20210708": "交錯する新たな波 (復刻)",
|
||||
"raid_20220127": "秘密事件調査",
|
||||
|
||||
@@ -1231,6 +1231,8 @@
|
||||
"event_20251218_cn": "响彻于天穹之音",
|
||||
"event_20260226_cn": "春满客栈Online",
|
||||
"event_20260326_cn": "漫游者招募计划",
|
||||
"event_20260417_cn": "假日航线闪耀海滨",
|
||||
"event_general_cn": "通用活动图(紧急委托)",
|
||||
"raid_20200624": "复刻特别演习埃塞克斯级",
|
||||
"raid_20210708": "复刻穿越彼方的水线",
|
||||
"raid_20220127": "演习神秘事件调查",
|
||||
|
||||
@@ -1200,7 +1200,7 @@
|
||||
"event_20220526_cn": "泠誓光庭",
|
||||
"event_20220728_cn": "復刻雄鷹的敘事歌",
|
||||
"event_20220818_cn": "遠匯點作戰",
|
||||
"event_20220915_cn": "紫絳槿嵐",
|
||||
"event_20220915_cn": "復刻紫絳槿嵐",
|
||||
"event_20221124_cn": "復刻鍊金術士與秘密遺跡群島",
|
||||
"event_20221222_cn": "定向折疊",
|
||||
"event_20230223_cn": "湮燼塵墟",
|
||||
@@ -1230,7 +1230,9 @@
|
||||
"event_20251023_cn": "颶風與自由群島",
|
||||
"event_20251218_cn": "響徹於天穹之音",
|
||||
"event_20260226_cn": "春滿客棧Online",
|
||||
"event_20260326_cn": "The Vagabond’s Recruitment Plan",
|
||||
"event_20260326_cn": "漫遊者招募計劃",
|
||||
"event_20260417_cn": "Vacation Lane – Beachside Brilliance",
|
||||
"event_general_cn": "通用活动图(紧急委托)",
|
||||
"raid_20200624": "特別演習埃塞克斯級(復刻)",
|
||||
"raid_20210708": "復刻穿越彼方的水線",
|
||||
"raid_20220127": "演習神秘事件調查",
|
||||
|
||||
@@ -114,26 +114,29 @@ class LoginHandler(UI):
|
||||
if not self._user_agreement_timer.reached():
|
||||
return False
|
||||
|
||||
confirm = self.image_color_button(
|
||||
right = self.image_color_button(
|
||||
area=(640, 360, 1280, 720), color=(78, 189, 234),
|
||||
color_threshold=245, encourage=25, name='AGREEMENT_CONFIRM')
|
||||
if confirm is None:
|
||||
if right is None:
|
||||
return False
|
||||
scroll = self.image_color_button(
|
||||
area=(640, 0, 1280, 720), color=(182, 189, 202),
|
||||
color_threshold=245, encourage=5, name='AGREEMENT_SCROLL'
|
||||
)
|
||||
if scroll is not None:
|
||||
# 2026.04.17 No scroll anymore, just bare swipe before clicking confirm
|
||||
# if having blue button at right half of screen, but missing in left, it's a confirm button
|
||||
# if having both, it's a blue button at middle confirming login
|
||||
left = self.image_color_button(
|
||||
area=(0, 360, 640, 720), color=(78, 189, 234),
|
||||
color_threshold=245, encourage=25, name='AGREEMENT_CONFIRM')
|
||||
if left is None:
|
||||
# User agreement
|
||||
p1 = random_rectangle_point(scroll.button)
|
||||
p2 = random_rectangle_point(scroll.move((0, 350)).button)
|
||||
self.device.swipe(p1, p2, name='AGREEMENT_SCROLL')
|
||||
self.device.click(confirm)
|
||||
# just somewhere at the middle
|
||||
box = (350, 230, 920, 430)
|
||||
self.device.swipe_vector((0, -150), box, name='AGREEMENT_SCROLL')
|
||||
self.device.swipe_vector((0, -150), box, name='AGREEMENT_SCROLL')
|
||||
self.device.click(right)
|
||||
self._user_agreement_timer.reset()
|
||||
return True
|
||||
else:
|
||||
# User login
|
||||
self.device.click(confirm)
|
||||
self.device.click(right)
|
||||
self._user_agreement_timer.reset()
|
||||
return True
|
||||
|
||||
|
||||
@@ -41,6 +41,13 @@ class MetaDigitCounter(DigitCounter):
|
||||
if re.match(r'^[0123]3$', result):
|
||||
result = f'{result[0]}/{result[1]}'
|
||||
|
||||
# 1/40/1400 -> 140/1400
|
||||
for suffix in ['/1400', '/200']:
|
||||
if result.endswith(suffix):
|
||||
point = result[:-len(suffix)]
|
||||
point = point.replace('/', '')
|
||||
result = point + suffix
|
||||
|
||||
return result
|
||||
|
||||
|
||||
|
||||
@@ -358,12 +358,13 @@ class RewardResearch(ResearchSelector, ResearchQueue, StorageHandler):
|
||||
total = 0
|
||||
with self.stat.new(
|
||||
genre='research', method=self.config.DropRecord_ResearchRecord
|
||||
) as record:
|
||||
) as drop:
|
||||
# Take screenshots of project list
|
||||
record.add(self.device.image)
|
||||
drop.add(self.device.image)
|
||||
|
||||
end_confirm = Timer(1, count=3)
|
||||
item_confirm = Timer(1.5, count=5)
|
||||
item_interval = Timer(0.2, count=0)
|
||||
record_button = None
|
||||
while 1:
|
||||
if skip_first_screenshot:
|
||||
@@ -380,31 +381,42 @@ class RewardResearch(ResearchSelector, ResearchQueue, StorageHandler):
|
||||
end_confirm.reset()
|
||||
|
||||
# Get items
|
||||
appear_button = self.get_items()
|
||||
if appear_button is not None:
|
||||
if appear_button == record_button:
|
||||
if item_confirm.reached():
|
||||
# Record drops and close get items
|
||||
self.drop_record(drop=record)
|
||||
self.device.click(GET_ITEMS_RESEARCH_SAVE)
|
||||
if drop:
|
||||
# record item drop
|
||||
appear_button = self.get_items()
|
||||
if appear_button is not None:
|
||||
if appear_button == record_button:
|
||||
if item_confirm.reached():
|
||||
# Record drops and close get items
|
||||
self.drop_record(drop=drop)
|
||||
self.device.click(GET_ITEMS_RESEARCH_SAVE)
|
||||
item_confirm.reset()
|
||||
record_button = None
|
||||
total += 1
|
||||
continue
|
||||
else:
|
||||
logger.info(f'{appear_button} appeared')
|
||||
record_button = appear_button
|
||||
item_confirm.reset()
|
||||
record_button = None
|
||||
else:
|
||||
item_confirm.reset()
|
||||
record_button = None
|
||||
else:
|
||||
# no drop saving, just click it
|
||||
if item_interval.reached():
|
||||
appear_button = self.get_items()
|
||||
if appear_button is not None:
|
||||
self.device.click(GET_ITEMS_RESEARCH_SAVE)
|
||||
item_interval.reset()
|
||||
total += 1
|
||||
continue
|
||||
else:
|
||||
logger.info(f'{appear_button} appeared')
|
||||
record_button = appear_button
|
||||
item_confirm.reset()
|
||||
else:
|
||||
item_confirm.reset()
|
||||
record_button = None
|
||||
|
||||
# Claim rewards
|
||||
if self.appear_then_click(QUEUE_CLAIM_REWARD, offset=None, interval=5):
|
||||
continue
|
||||
|
||||
if total <= 0:
|
||||
record.clear()
|
||||
drop.clear()
|
||||
|
||||
logger.info(f'Received rewards from {total} projects')
|
||||
return total
|
||||
|
||||
@@ -53,6 +53,7 @@ TEMPLATE_SIREN_Amity = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN
|
||||
TEMPLATE_SIREN_Arethusa = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Arethusa.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Arethusa.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Arethusa.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Arethusa.gif'})
|
||||
TEMPLATE_SIREN_Arizona = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Arizona.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Arizona.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Arizona.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Arizona.gif'})
|
||||
TEMPLATE_SIREN_ArkRoyal = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_ArkRoyal.gif', 'en': './assets/en/template/TEMPLATE_SIREN_ArkRoyal.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_ArkRoyal.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_ArkRoyal.gif'})
|
||||
TEMPLATE_SIREN_ArkRoyalG = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_ArkRoyalG.gif', 'en': './assets/en/template/TEMPLATE_SIREN_ArkRoyalG.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_ArkRoyalG.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_ArkRoyalG.gif'})
|
||||
TEMPLATE_SIREN_Asanagi = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Asanagi.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Asanagi.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Asanagi.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Asanagi.gif'})
|
||||
TEMPLATE_SIREN_Atlanta = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Atlanta.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Atlanta.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Atlanta.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Atlanta.gif'})
|
||||
TEMPLATE_SIREN_August = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_August.gif', 'en': './assets/en/template/TEMPLATE_SIREN_August.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_August.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_August.gif'})
|
||||
@@ -68,6 +69,7 @@ TEMPLATE_SIREN_Bellona = Template(file={'cn': './assets/cn/template/TEMPLATE_SIR
|
||||
TEMPLATE_SIREN_BlackDragonBoss01 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_BlackDragonBoss01.gif', 'en': './assets/en/template/TEMPLATE_SIREN_BlackDragonBoss01.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_BlackDragonBoss01.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_BlackDragonBoss01.gif'})
|
||||
TEMPLATE_SIREN_BlackDragonBoss02 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_BlackDragonBoss02.gif', 'en': './assets/en/template/TEMPLATE_SIREN_BlackDragonBoss02.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_BlackDragonBoss02.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_BlackDragonBoss02.gif'})
|
||||
TEMPLATE_SIREN_BolzanoAlter = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_BolzanoAlter.gif', 'en': './assets/en/template/TEMPLATE_SIREN_BolzanoAlter.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_BolzanoAlter.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_BolzanoAlter.gif'})
|
||||
TEMPLATE_SIREN_Bremerton = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Bremerton.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Bremerton.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Bremerton.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Bremerton.gif'})
|
||||
TEMPLATE_SIREN_CA = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_CA.gif', 'en': './assets/en/template/TEMPLATE_SIREN_CA.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_CA.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_CA.gif'})
|
||||
TEMPLATE_SIREN_CAalchemist = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_CAalchemist.gif', 'en': './assets/en/template/TEMPLATE_SIREN_CAalchemist.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_CAalchemist.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_CAalchemist.gif'})
|
||||
TEMPLATE_SIREN_CAalchemist2 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_CAalchemist2.gif', 'en': './assets/en/template/TEMPLATE_SIREN_CAalchemist2.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_CAalchemist2.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_CAalchemist2.gif'})
|
||||
@@ -87,6 +89,7 @@ TEMPLATE_SIREN_CVpurple = Template(file={'cn': './assets/cn/template/TEMPLATE_SI
|
||||
TEMPLATE_SIREN_Carabiniere = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Carabiniere.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Carabiniere.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Carabiniere.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Carabiniere.gif'})
|
||||
TEMPLATE_SIREN_CesareAlter = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_CesareAlter.gif', 'en': './assets/en/template/TEMPLATE_SIREN_CesareAlter.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_CesareAlter.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_CesareAlter.gif'})
|
||||
TEMPLATE_SIREN_Champagne = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Champagne.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Champagne.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Champagne.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Champagne.gif'})
|
||||
TEMPLATE_SIREN_Cheshire = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Cheshire.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Cheshire.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Cheshire.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Cheshire.gif'})
|
||||
TEMPLATE_SIREN_ChihayaKisaragi = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_ChihayaKisaragi.gif', 'en': './assets/en/template/TEMPLATE_SIREN_ChihayaKisaragi.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_ChihayaKisaragi.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_ChihayaKisaragi.gif'})
|
||||
TEMPLATE_SIREN_Chitose = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Chitose.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Chitose.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Chitose.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Chitose.gif'})
|
||||
TEMPLATE_SIREN_Chiyoda = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Chiyoda.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Chiyoda.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Chiyoda.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Chiyoda.gif'})
|
||||
@@ -112,6 +115,7 @@ TEMPLATE_SIREN_ELpurple = Template(file={'cn': './assets/cn/template/TEMPLATE_SI
|
||||
TEMPLATE_SIREN_Elizabeth3 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Elizabeth3.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Elizabeth3.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Elizabeth3.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Elizabeth3.gif'})
|
||||
TEMPLATE_SIREN_Formidable = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Formidable.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Formidable.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Formidable.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Formidable.gif'})
|
||||
TEMPLATE_SIREN_Fox = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Fox.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Fox.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Fox.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Fox.gif'})
|
||||
TEMPLATE_SIREN_FuShunG = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_FuShunG.gif', 'en': './assets/en/template/TEMPLATE_SIREN_FuShunG.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_FuShunG.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_FuShunG.gif'})
|
||||
TEMPLATE_SIREN_Gascogne = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Gascogne.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Gascogne.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Gascogne.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Gascogne.gif'})
|
||||
TEMPLATE_SIREN_GascogneIdol = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_GascogneIdol.gif', 'en': './assets/en/template/TEMPLATE_SIREN_GascogneIdol.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_GascogneIdol.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_GascogneIdol.gif'})
|
||||
TEMPLATE_SIREN_Gloucester = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Gloucester.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Gloucester.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Gloucester.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Gloucester.gif'})
|
||||
@@ -163,6 +167,7 @@ TEMPLATE_SIREN_LeMars_ghost = Template(file={'cn': './assets/cn/template/TEMPLAT
|
||||
TEMPLATE_SIREN_Leipzig = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Leipzig.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Leipzig.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Leipzig.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Leipzig.gif'})
|
||||
TEMPLATE_SIREN_Leipzig_g = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Leipzig_g.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Leipzig_g.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Leipzig_g.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Leipzig_g.gif'})
|
||||
TEMPLATE_SIREN_Lexington = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Lexington.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Lexington.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Lexington.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Lexington.gif'})
|
||||
TEMPLATE_SIREN_Lexington2 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Lexington2.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Lexington2.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Lexington2.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Lexington2.gif'})
|
||||
TEMPLATE_SIREN_Littorio = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Littorio.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Littorio.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Littorio.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Littorio.gif'})
|
||||
TEMPLATE_SIREN_Lover = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Lover.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Lover.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Lover.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Lover.gif'})
|
||||
TEMPLATE_SIREN_Magdeburg = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Magdeburg.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Magdeburg.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Magdeburg.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Magdeburg.gif'})
|
||||
@@ -175,6 +180,7 @@ TEMPLATE_SIREN_MisakiDOA = Template(file={'cn': './assets/cn/template/TEMPLATE_S
|
||||
TEMPLATE_SIREN_Miyuki = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Miyuki.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Miyuki.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Miyuki.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Miyuki.gif'})
|
||||
TEMPLATE_SIREN_Nagato = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Nagato.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Nagato.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Nagato.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Nagato.gif'})
|
||||
TEMPLATE_SIREN_NagisaDOA = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_NagisaDOA.gif', 'en': './assets/en/template/TEMPLATE_SIREN_NagisaDOA.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_NagisaDOA.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_NagisaDOA.gif'})
|
||||
TEMPLATE_SIREN_Nakhimov = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Nakhimov.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Nakhimov.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Nakhimov.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Nakhimov.gif'})
|
||||
TEMPLATE_SIREN_Nelson = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Nelson.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Nelson.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Nelson.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Nelson.gif'})
|
||||
TEMPLATE_SIREN_Neptune_ghost = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Neptune_ghost.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Neptune_ghost.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Neptune_ghost.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Neptune_ghost.gif'})
|
||||
TEMPLATE_SIREN_Northampton = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Northampton.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Northampton.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Northampton.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Northampton.gif'})
|
||||
@@ -188,6 +194,7 @@ TEMPLATE_SIREN_PrinceOfWales = Template(file={'cn': './assets/cn/template/TEMPLA
|
||||
TEMPLATE_SIREN_PrinzAdalbert = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_PrinzAdalbert.gif', 'en': './assets/en/template/TEMPLATE_SIREN_PrinzAdalbert.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_PrinzAdalbert.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_PrinzAdalbert.gif'})
|
||||
TEMPLATE_SIREN_PrinzEugen = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_PrinzEugen.gif', 'en': './assets/en/template/TEMPLATE_SIREN_PrinzEugen.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_PrinzEugen.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_PrinzEugen.gif'})
|
||||
TEMPLATE_SIREN_PrinzHeinrich = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_PrinzHeinrich.gif', 'en': './assets/en/template/TEMPLATE_SIREN_PrinzHeinrich.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_PrinzHeinrich.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_PrinzHeinrich.gif'})
|
||||
TEMPLATE_SIREN_Raffaello = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Raffaello.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Raffaello.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Raffaello.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Raffaello.gif'})
|
||||
TEMPLATE_SIREN_Renown = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Renown.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Renown.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Renown.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Renown.gif'})
|
||||
TEMPLATE_SIREN_Revenge = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Revenge.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Revenge.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Revenge.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Revenge.gif'})
|
||||
TEMPLATE_SIREN_Rodney = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Rodney.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Rodney.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Rodney.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Rodney.gif'})
|
||||
@@ -251,6 +258,7 @@ TEMPLATE_SIREN_Weser = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN
|
||||
TEMPLATE_SIREN_Wichita = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Wichita.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Wichita.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Wichita.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Wichita.gif'})
|
||||
TEMPLATE_SIREN_Yamashiro = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Yamashiro.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Yamashiro.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Yamashiro.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Yamashiro.gif'})
|
||||
TEMPLATE_SIREN_York = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_York.gif', 'en': './assets/en/template/TEMPLATE_SIREN_York.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_York.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_York.gif'})
|
||||
TEMPLATE_SIREN_Yorktown2 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Yorktown2.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Yorktown2.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Yorktown2.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Yorktown2.gif'})
|
||||
TEMPLATE_SIREN_Yuudachi = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Yuudachi.gif', 'en': './assets/en/template/TEMPLATE_SIREN_Yuudachi.gif', 'jp': './assets/jp/template/TEMPLATE_SIREN_Yuudachi.gif', 'tw': './assets/tw/template/TEMPLATE_SIREN_Yuudachi.gif'})
|
||||
TEMPLATE_SIREN_Z18 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Z18.png', 'en': './assets/en/template/TEMPLATE_SIREN_Z18.png', 'jp': './assets/jp/template/TEMPLATE_SIREN_Z18.png', 'tw': './assets/tw/template/TEMPLATE_SIREN_Z18.png'})
|
||||
TEMPLATE_SIREN_Z19 = Template(file={'cn': './assets/cn/template/TEMPLATE_SIREN_Z19.png', 'en': './assets/en/template/TEMPLATE_SIREN_Z19.png', 'jp': './assets/jp/template/TEMPLATE_SIREN_Z19.png', 'tw': './assets/tw/template/TEMPLATE_SIREN_Z19.png'})
|
||||
|
||||
@@ -29,7 +29,7 @@ class Switch:
|
||||
"""
|
||||
self.name = name
|
||||
self.is_selector = is_selector
|
||||
self.offset = offset
|
||||
self._offset = offset
|
||||
self.state_list = []
|
||||
self.set_unknown_timer = Timer(5, count=10)
|
||||
self.set_click_timer = Timer(1, count=2)
|
||||
@@ -49,9 +49,19 @@ class Switch:
|
||||
'state': state,
|
||||
'check_button': check_button,
|
||||
'click_button': click_button if click_button is not None else check_button,
|
||||
'offset': offset if offset else self.offset
|
||||
'offset': offset if offset else self._offset
|
||||
})
|
||||
|
||||
@property
|
||||
def offset(self):
|
||||
return self._offset
|
||||
|
||||
@offset.setter
|
||||
def offset(self, value):
|
||||
self._offset = value
|
||||
for data in self.state_list:
|
||||
data['offset'] = value
|
||||
|
||||
def appear(self, main):
|
||||
"""
|
||||
Args:
|
||||
|
||||