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Fix: Visited inaccessible grid if support fleet was missing
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@@ -83,8 +83,9 @@ class Campaign(CampaignBase):
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def battle_0(self):
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if not self.map_is_clear_mode and self.map_has_mob_move:
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self.mob_move(B3, B4)
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self.clear_chosen_enemy(A1)
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return True
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if A1.is_accessible:
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self.clear_chosen_enemy(A1)
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return True
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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