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https://github.com/0O0o0oOoO00/Alas.git
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add: add the function of obtaining player resources and scanning warehouses
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@@ -3,17 +3,167 @@
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#include <lua/lua.hpp>
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#include <spdlog/spdlog.h>
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#include <sol/as_args.hpp>
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#include <sol/sol.hpp>
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#include "utils.hpp"
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Cracker::Cracker()
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: m_state(lua_newthread(Utils::get_lua_state())) {}
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: m_state(lua_newthread(Utils::get_lua_state())) {
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Lua::Table proxies = m_state["pg"]["proxyRegister"]["data"];
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for (int i = 1; i <= proxies.size(); ++i) {
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Lua::Table proxy = proxies[i];
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std::string proxy_name = proxy["proxyName"];
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if (proxy_name == "PlayerProxy") {
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Lua::Table proxy_map = proxy["facade"]["model"]["proxyMap"];
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m_data_proxy.player = proxy_map["PlayerProxy"];
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m_data_proxy.dock = proxy_map["BayProxy"];
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m_data_proxy.storage = proxy_map["BagProxy"];
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} else if (proxy_name == "WorldProxy") {
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m_data_proxy.world = proxy["facade"]["model"]["proxyMap"]["WorldProxy"];
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}
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}
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}
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Cracker& Cracker::Instance() {
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static auto* instance = new Cracker;
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return *instance;
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}
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int Cracker::get_coin() {
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double coin = m_data_proxy.player["data"]["gold"];
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return static_cast<int>(coin);
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}
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int Cracker::get_oil() {
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double oil = m_data_proxy.player["data"]["oil"];
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return static_cast<int>(oil);
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}
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int Cracker::get_gems() {
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double gems = m_data_proxy.player["data"]["awardGem"];
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return static_cast<int>(gems);
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}
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int Cracker::get_level() {
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double level = m_data_proxy.player["data"]["level"];
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return static_cast<int>(level);
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}
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int Cracker::get_exp() {
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double exp = m_data_proxy.player["data"]["exp"];
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return static_cast<int>(exp);
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}
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int Cracker::get_merit() {
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double merit = m_data_proxy.player["data"]["exploit"];
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return static_cast<int>(merit);
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}
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int Cracker::get_guild_coin() {
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double guild_coin = m_data_proxy.player["data"]["guildCoin"];
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return static_cast<int>(guild_coin);
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}
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int Cracker::get_design_prt() {
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double design_prt = m_data_proxy.player["data"]["design_prt"];
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return static_cast<int>(design_prt);
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}
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#define CORE_DATA_ITEM_ID 59900
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int Cracker::get_core_data() {
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Lua::Table storage = m_data_proxy.storage["data"];
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double core_data = storage.get<Lua::Table>(CORE_DATA_ITEM_ID)["count"];
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return static_cast<int>(core_data);
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}
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#define MEDAL_ITEM_ID 15001
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int Cracker::get_medal() {
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Lua::Table storage = m_data_proxy.storage["data"];
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double medal = storage.get<Lua::Table>(MEDAL_ITEM_ID)["count"];
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return static_cast<int>(medal);
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}
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int Cracker::get_pt() {
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double pt = m_data_proxy.player["data"]["pt"];
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return static_cast<int>(pt);
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}
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#define SPECIALIZED_CORE_ITEM_ID 59010
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int Cracker::get_specialized_core() {
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Lua::Table storage = m_data_proxy.storage["data"];
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double specialized_core = storage.get<Lua::Table>(SPECIALIZED_CORE_ITEM_ID)["count"];
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return static_cast<int>(specialized_core);
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}
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int Cracker::get_curr_action_point() {
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double curr_action_point = m_data_proxy.world["world"]["fields"]["staminaMgr"]["fields"]["stamina"];
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return static_cast<int>(curr_action_point);
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}
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std::map<Cracker::ShipId, Cracker::ShipInfo> Cracker::scan_dock() {
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std::map<ShipId, ShipInfo> ships;
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Lua::Table dock = m_data_proxy.dock["data"];
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for (auto& [ship_id, ship_info] : dock) {
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Lua::Table ship_data = ship_info.as<Lua::Table>();
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double id = ship_data["id"];
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ships[static_cast<ShipId>(id)] = {
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.config_id = static_cast<int>(ship_data.get<double>("configId")),
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.emotion = static_cast<int>(ship_data.get<double>("energy")),
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.rarity = static_cast<int>(ship_data.get<double>("star")),
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.level = static_cast<int>(ship_data.get<double>("level")),
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.exp = static_cast<int>(ship_data.get<double>("exp")),
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.curr_star = static_cast<int>(ship_data.get<double>("state")),
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};
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}
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return ships;
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}
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std::map<Cracker::StorageItemId, Cracker::StorageItemCount> Cracker::scan_storage() {
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std::map<StorageItemId, StorageItemCount> items;
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Lua::Table storage = m_data_proxy.storage["data"];
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for (auto& [item_id, item_info] : storage) {
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Lua::Table item_data = item_info.as<Lua::Table>();
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double config_id = item_data["configId"];
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double count = item_data["count"];
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items[static_cast<StorageItemId>(config_id)] = static_cast<StorageItemCount>(count);
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}
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return items;
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}
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std::optional<Cracker::ShipInfo> Cracker::get_ship_info(ShipId ship_id) {
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double id = static_cast<double>(ship_id);
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Lua::Table dock = m_data_proxy.dock["data"];
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try {
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Lua::Table ship_data = dock.get<Lua::Table>(id);
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return ShipInfo{
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.config_id = static_cast<int>(ship_data.get<double>("configId")),
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.emotion = static_cast<int>(ship_data.get<double>("energy")),
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.rarity = static_cast<int>(ship_data.get<double>("star")),
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.level = static_cast<int>(ship_data.get<double>("level")),
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.exp = static_cast<int>(ship_data.get<double>("exp")),
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.curr_star = static_cast<int>(ship_data.get<double>("state")),
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};
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} catch (const std::exception& e) {
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return std::nullopt;
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}
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return std::nullopt;
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}
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std::optional<Cracker::StorageItemCount> Cracker::get_storage_item_count(StorageItemId item_id) {
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double id = static_cast<double>(item_id);
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Lua::Table storage = m_data_proxy.storage["data"];
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try {
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Lua::Table item_data = storage.get<Lua::Table>(id);
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return static_cast<StorageItemCount>(item_data.get<double>("count"));
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} catch (const std::exception& e) {
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return std::nullopt;
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}
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return std::nullopt;
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}
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void Cracker::disable_all() {
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disable_global_ship_properties_crack();
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disable_fast_stage_move();
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