xhqss
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0339fe9dcc
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Merge branch 'master_lme' into dev
# Conflicts:
# module/event_hospital/assets.py
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2025-05-25 15:18:10 +08:00 |
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0O0o0oOoO00
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60a6262ee7
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adj: adjust upload dir of luahook
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2025-05-25 13:08:58 +08:00 |
|
LmeSzinc
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7b2bee4ba7
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Fix: [TW] handle clue popup with text only (#4819)
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2025-05-24 23:36:12 +08:00 |
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LmeSzinc
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4a625e8990
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Fix: TEMPLATE_MOONLIT_OVERTURE is not defined in assets
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2025-05-24 23:12:01 +08:00 |
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0O0o0oOoO00
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2b832b9bb3
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fix: switch gemsfarming to 15-1 when event limit is reached
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2025-05-24 17:55:12 +08:00 |
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0O0o0oOoO00
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7a8f898936
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fix: fix merge mistake of event shop
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2025-05-24 12:05:52 +08:00 |
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LmeSzinc
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8d61802fd1
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Fix: continuously check rotation on unknown UI (#4729)
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2025-05-24 00:42:13 +08:00 |
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travellerse
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56a010366c
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Add: [CN] Server 冬月计划 长弓计划
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2025-05-24 00:34:21 +08:00 |
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LmeSzinc
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1bbd26c2b4
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Fix: Inconsistent map_allow_submarine after choosing fleet_2 (#4824)
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2025-05-24 00:29:03 +08:00 |
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LmeSzinc
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c893762a39
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Fix: GET_SHIP should ruled by click_timer in commission_receive
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2025-05-24 00:21:42 +08:00 |
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LmeSzinc
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0abb1fdff7
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Fix: Avoid clicking GET_SHIP after dismiss MEOWFFICER_BUY
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2025-05-24 00:17:52 +08:00 |
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LmeSzinc
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a136b7d229
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Fix: sync check function to ZONEMODE_REPEAT and MERCHANT_STOP (#4810)
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2025-05-24 00:03:18 +08:00 |
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LmeSzinc
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c4189ee9e1
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Upd: [TW] hospital assets (#4819)
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2025-05-23 20:57:31 +08:00 |
|
LmeSzinc
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d955267ded
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Pref: Exit use box loop before checking scroll at_bottom
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2025-05-23 15:43:45 +08:00 |
|
LmeSzinc
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a42235e3ad
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Fix: equipment disassemble should endswith EQUIP_CONFIRM_2 clicked
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2025-05-23 15:37:06 +08:00 |
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0O0o0oOoO00
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b72b81a997
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fix: use short connections when requesting Luahook functionality
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2025-05-23 15:25:16 +08:00 |
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LmeSzinc
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ad5de4e2ed
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Fix: handle StorageFull when using box
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2025-05-23 15:24:21 +08:00 |
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0O0o0oOoO00
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f7e7407310
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opt: merge logic to reduce duplicate resource push
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2025-05-23 10:37:03 +08:00 |
|
ZuoSiZhu
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5f3f9ddf81
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opt: make enhancing ships steps independent to reduce frequency of crack calls
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2025-05-23 01:29:39 +08:00 |
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xhqss
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791f4bfd5a
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Merge branch 'master' into dev
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2025-05-23 00:03:44 +08:00 |
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0O0o0oOoO00
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eb8f5dc086
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add: do_crack_op_on_func decorator for tmp switch luahook functions
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2025-05-23 00:01:32 +08:00 |
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0O0o0oOoO00
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6d46a747d3
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del: remove do_crack_op in handle_retirement to avoid high-frequency function switches
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2025-05-22 22:44:36 +08:00 |
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0O0o0oOoO00
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f5191c03a1
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add: push luahook resource everytime
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2025-05-22 17:40:05 +08:00 |
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LmeSzinc
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f6e0a0bba2
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Fix: skip first ocr in _handle_use_box_amount
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2025-05-22 14:21:05 +08:00 |
|
ZuoSiZhu
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6959896d37
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Revert "fix: disable global ship properties and factor of hook for retirement handler"
This reverts commit 5d7a2d3c58.
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2025-05-22 01:58:23 +08:00 |
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LmeSzinc
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06fc46147f
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Upd: Battle UI Seaside
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2025-05-22 00:30:26 +08:00 |
|
LmeSzinc
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2b6adb6576
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Fix: _meow_skip_popup_after_locking exits at MEOWFFICER_TRAIN_START
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2025-05-22 00:30:26 +08:00 |
|
霞飛
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7e3dff9ea5
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Feat(eventstory): start game when it is not running (#4817)
* feat: start game when it is not running
* fix: remove useless import
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2025-05-21 23:45:47 +08:00 |
|
LmeSzinc
|
efec0dbd4d
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Fix: Wait until amount number appears
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2025-05-21 23:44:58 +08:00 |
|
LmeSzinc
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242b964981
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Upd: [JP] BOX assets (#4814)
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2025-05-21 23:44:58 +08:00 |
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LmeSzinc
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c226228d98
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Upd: [EN] EQUIP_CONFIRM_2
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2025-05-21 23:22:23 +08:00 |
|
0O0o0oOoO00
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5d7a2d3c58
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fix: disable global ship properties and factor of hook for retirement handler
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2025-05-21 21:03:59 +08:00 |
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0O0o0oOoO00
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1053aa427e
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fix: merge mistake of stop barrier
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2025-05-21 14:07:57 +08:00 |
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0O0o0oOoO00
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8748eb237c
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fix: add event4-6 to scheduler
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2025-05-21 14:02:07 +08:00 |
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0O0o0oOoO00
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16fa913b69
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fix: merge mistake of more event
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2025-05-21 13:17:53 +08:00 |
|
ZuoSiZhu
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9b14a26dae
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fix: Dock merge error
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2025-05-21 11:58:47 +08:00 |
|
ZuoSiZhu
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78112d5e2b
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fix: Entrance of event_20250520
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2025-05-21 09:31:48 +08:00 |
|
ZuoSiZhu
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609e466be6
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Reapply "Pref: [ALAS] faster get_bbox()"
This reverts commit a0d04bc7ec.
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2025-05-21 04:28:29 +08:00 |
|
ZuoSiZhu
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dee0c1484f
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Merge branch 'master_lme' into dev
# Conflicts:
# campaign/Readme.md
# module/base/utils.py
# module/coalition/assets.py
# module/config/argument/args.json
# module/config/i18n/en-US.json
# module/config/i18n/ja-JP.json
# module/config/i18n/zh-CN.json
# module/config/i18n/zh-TW.json
# module/handler/login.py
# module/retire/dock.py
# module/retire/enhancement.py
# module/shop/shop_reward.py
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2025-05-21 04:17:08 +08:00 |
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ZuoSiZhu
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a54650be0a
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opt: switch position of DockNew and DockOld for easier merge
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2025-05-21 03:55:42 +08:00 |
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ZuoSiZhu
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a0d04bc7ec
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Revert "Pref: [ALAS] faster get_bbox()"
This reverts commit bc1046c79f.
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2025-05-21 03:36:05 +08:00 |
|
ZuoSiZhu
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99ae4c66d4
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Add: cheat support for daemon
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2025-05-21 03:30:02 +08:00 |
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LmeSzinc
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91b8bf856d
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Upd: [EN] BUILD_CHECK, it reverts back again (#4811)
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2025-05-21 03:15:15 +08:00 |
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LmeSzinc
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8a52877333
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Add: chapter SP
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2025-05-21 03:02:53 +08:00 |
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LmeSzinc
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1178c43d9a
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Fix: Check strategy options with green tick instead of mean color (#4810)
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2025-05-21 03:01:58 +08:00 |
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LmeSzinc
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14b4820523
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Upd: [EN] BOX assets
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2025-05-21 02:52:39 +08:00 |
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LmeSzinc
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9c83c0bbc3
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Chore: Move BOX_ITEM_* to EQUIP_CONFIRM
to be reused in retirement and enhancement
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2025-05-21 02:25:28 +08:00 |
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LmeSzinc
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3c5eea5fb0
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Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY
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2025-05-21 01:48:29 +08:00 |
|
LmeSzinc
|
4bacd2b1f1
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Fix: Equipments now get auto disassembled when you use boxes
- TODO: [EN][JP][TW] update box assets
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2025-05-21 01:41:06 +08:00 |
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LmeSzinc
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653601aa4f
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Chore: Add MAP_CLEAR_PERCENTAGE_SHORT
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2025-05-21 00:45:32 +08:00 |
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