0O0o0oOoO00
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e453c4464a
|
Merge branch 'Lme/master' into dev
# Conflicts:
# module/config/argument/args.json
# module/shop/shop_reward.py
# module/shop/ui.py
# module/ui/assets.py
|
2025-08-25 23:46:48 +08:00 |
|
dragonheart107
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6d3acaaddb
|
Fix: Exercise item during battle (#5059)
* Fix: event log
* Fix: random artefacts during exercise mistaken as Items
* Fix: small tweak
|
2025-08-23 22:26:48 +08:00 |
|
0O0o0oOoO00
|
10a62a79b5
|
add: add scheduler watcher to tasks
|
2025-08-06 18:12:49 +08:00 |
|
Zuosizhu
|
de303b492e
|
Merge branch 'master_lme' into brocore_dev
# Conflicts:
# module/config/argument/override.yaml
# module/research/selector.py
# module/ui/ui.py
# module/webui/app.py
|
2025-07-11 23:03:05 +08:00 |
|
LmeSzinc
|
ad10cd4c72
|
Upd: Battle UI Star
|
2025-07-04 23:41:29 +08:00 |
|
xhqss
|
791f4bfd5a
|
Merge branch 'master' into dev
|
2025-05-23 00:03:44 +08:00 |
|
LmeSzinc
|
06fc46147f
|
Upd: Battle UI Seaside
|
2025-05-22 00:30:26 +08:00 |
|
ZuoSiZhu
|
dee0c1484f
|
Merge branch 'master_lme' into dev
# Conflicts:
# campaign/Readme.md
# module/base/utils.py
# module/coalition/assets.py
# module/config/argument/args.json
# module/config/i18n/en-US.json
# module/config/i18n/ja-JP.json
# module/config/i18n/zh-CN.json
# module/config/i18n/zh-TW.json
# module/handler/login.py
# module/retire/dock.py
# module/retire/enhancement.py
# module/shop/shop_reward.py
|
2025-05-21 04:17:08 +08:00 |
|
LmeSzinc
|
1d617abb20
|
Fix: Sync bunch of popup handlers to all combat
|
2025-05-15 15:42:54 +08:00 |
|
LmeSzinc
|
18c7480e58
|
Upd: Battle UI Devil
|
2025-04-09 22:51:08 +08:00 |
|
LmeSzinc
|
ff425a4ebe
|
Fix: Check exercise combat end before handlers
|
2025-04-07 01:01:46 +08:00 |
|
silvergundam
|
73eaab8ace
|
Merge remote-tracking branch 'lme/master' into dev
|
2025-04-03 11:57:44 +08:00 |
|
LmeSzinc
|
eaf008f555
|
Upd: Battle UI Nurse
|
2025-03-29 00:47:51 +08:00 |
|
ZuoSiZhu
|
39c18d8103
|
Merge remote-tracking branch 'lme/master' into dev
# Conflicts:
# deploy/AidLux/0.92/requirements.txt
# module/campaign/campaign_event.py
# module/os/map.py
# module/os_ash/ash.py
# module/webui/config.py
|
2025-02-28 11:01:23 +08:00 |
|
LmeSzinc
|
86ce8f8c47
|
Upd: Battle UI Pharaoh
- TODO: [EN][JP][TW] Add Quit_Pharaoh
|
2025-02-28 00:22:02 +08:00 |
|
霞飛
|
6e4601dd2b
|
Fix bugs (#4569)
* fix: add PAUSE_HolyLight at `_at_low_hp`
* fix: handle map file name
|
2025-02-07 01:09:24 +08:00 |
|
xhqss
|
2ddc7fff1c
|
Merge branch 'master_lme'
# Conflicts:
# module/campaign/gems_farming.py
# module/config/config_manual.py
# module/handler/assets.py
# module/retire/retirement.py
# module/tactical/tactical_class.py
|
2025-01-16 08:52:42 +08:00 |
|
LmeSzinc
|
0973cbc6f8
|
Upd: _at_low_hp() in various battle UI
|
2024-12-27 21:32:14 +08:00 |
|
LmeSzinc
|
62b3bd1390
|
Chore: Log battle UI theme
|
2024-12-27 02:35:54 +08:00 |
|
xhqss
|
e7f93d8efe
|
Merge branch 'master_lme'
# Conflicts:
# module/equipment/equipment.py
|
2024-12-20 23:51:48 +08:00 |
|
guoh064
|
256e069dd7
|
Tmp: resume low hp detection after false BATTLE_STATUS
|
2024-12-19 14:48:34 +08:00 |
|
Zuosizhu
|
81a708f888
|
Fix: Exercise Merge Shit
|
2024-10-28 02:33:21 +08:00 |
|
LA_DI_DA
|
a2e6986dcd
|
Merge branch 'refs/heads/LmeSzinc/master' into dev
# Conflicts:
# module/campaign/campaign_status.py
# module/exercise/combat.py
# module/retire/dock.py
# module/retire/enhancement.py
|
2024-10-25 12:01:29 +08:00 |
|
LmeSzinc
|
83b59cbc86
|
Fix: Handle early quit on backline skills
Exercise_LowHpConfirmWait is unused now, because skill animation lasts much longer
|
2024-09-25 14:31:31 +08:00 |
|
LmeSzinc
|
32f118f653
|
Upd: Exercise HP daemon on new battle UI theme
Signed-off-by: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com>
|
2024-09-25 14:27:49 +08:00 |
|
LmeSzinc
|
b0561ae468
|
Fix: Wrong area to get combat paused
|
2024-09-15 23:18:21 +08:00 |
|
LA_DI_DA
|
e8525ffaf0
|
fix: merge mistake in module/exercise/combat.py
|
2024-09-15 22:14:03 +08:00 |
|
LA_DI_DA
|
15dbb46cc3
|
Merge branch 'refs/heads/LmeSzinc/master' into dev
# Conflicts:
# module/config/argument/args.json
# module/exercise/combat.py
# module/os/map.py
|
2024-09-15 18:06:15 +08:00 |
|
LmeSzinc
|
d1eeb02bd2
|
Add: Support Battle UI theme
|
2024-09-15 04:34:14 +08:00 |
|
LA_DI_DA
|
a9afa5487a
|
Merge branch 'refs/heads/LmeSzinc/master' into dev
# Conflicts:
# module/webui/app.py
|
2024-09-13 23:09:32 +08:00 |
|
LmeSzinc
|
3e6bd999e2
|
Upd: [EN] QUIT_CONFIRM
|
2024-09-13 18:47:41 +08:00 |
|
Zuosizhu
|
cac07d48ab
|
Fix: dock_filter_set() got an unexpected keyword argument 'wait_loading' while using DockNew. DockNew inherited UI, which is not the origin purpose. Forced using old method in order to run away from shit of air111. Todo: fix gl unstable errors
|
2024-07-18 08:58:55 +08:00 |
|
LA_DI_DA
|
0f80364ed3
|
Fix: save global to a single file for cross-module use
|
2024-05-25 11:16:00 +08:00 |
|
LA_DI_DA
|
a168a0ed54
|
Add: add log for inherit redirection
|
2024-05-24 16:25:19 +08:00 |
|
LA_DI_DA
|
7289238d0b
|
Revert "Add: add log for inherit redirection"
This reverts commit c4665071db.
|
2024-05-23 23:56:57 +08:00 |
|
LA_DI_DA
|
c4665071db
|
Add: add log for inherit redirection
|
2024-05-23 23:29:12 +08:00 |
|
LA_DI_DA
|
8d8fc78735
|
add: add log for switching assets
|
2024-05-22 20:19:48 +08:00 |
|
LA_DI_DA
|
551d10cdb8
|
fix: Adapt to new APIs in retire, exercise, hard
# module/retire/dock.py
# module/exercise/equipment.py
# module/hard/equipment.py
|
2024-05-22 10:33:49 +08:00 |
|
LA_DI_DA
|
0101eaf3e3
|
fix: Adapt to new APIs from upstream
# fuck LmeSzinc/AzurLaneAutoScript#3556
# fuck @Air111
|
2024-05-19 19:59:03 +08:00 |
|
LA_DI_DA
|
85e4f8e15e
|
Merge branch 'refs/heads/lme-alas/master' into smallkai
# Conflicts:
# README.md
# module/config/i18n/zh-CN.json
# module/config/i18n/zh-TW.json
# module/equipment/equipment.py
# module/equipment/equipment_change.py
|
2024-05-17 18:38:32 +08:00 |
|
LmeSzinc
|
4e469098e2
|
Fix: Handle another PAUSE and remove direct use of PAUSE
|
2024-05-09 18:50:32 +08:00 |
|
Air111
|
2507b0fa6b
|
Upd: Flagship changing (#3556)
* Upd: Flagship changing asset
* Upd: Equipment enter
* Upd: Fleet detail check
* Refactor: equipment changing
* Upd: asset exercise/EQUIP_ENTER
* Refactor: rename equipment functions
* Fix: avoid GameTooManyClickError when EQUIPMENT_SCROLL disappears
* Upd: [CN] assets EQUIP_1/2/3
* Fix: skip first screenshot in equipment.py
|
2024-04-19 01:40:40 +08:00 |
|
LA-DI-DA
|
a65f53b966
|
Merge branch 'lme-alas/master' into smallkai
# Conflicts:
# module/map/assets.py
|
2023-10-19 23:00:39 +08:00 |
|
LmeSzinc
|
f23c960b97
|
Fix: Actively clear stuck records in combat
|
2023-10-14 21:03:58 +08:00 |
|
LA-DI-DA
|
5711665c38
|
Del: useless small game
|
2023-08-18 20:34:54 +08:00 |
|
Zuosizhu
|
0935b58ede
|
Merge branch 'master_lme'
# Conflicts:
# module/campaign/gems_farming.py
# module/exercise/exercise.py
# module/ui/ui.py
|
2023-07-15 20:26:12 +08:00 |
|
LmeSzinc
|
2f771d8ca5
|
Refactor: [ALAS] Page class
Path findings in page class
|
2023-07-02 15:24:40 +08:00 |
|
Zuosizhu
|
72e5e200ed
|
Merge branch 'master_lme'
# Conflicts:
# README.md
|
2023-05-26 00:26:23 +08:00 |
|
LmeSzinc
|
c6df09e170
|
Upd: EXP_INFO_* and the exercise one
|
2023-05-25 21:45:19 +08:00 |
|
Zuosizhu
|
c467ebea56
|
Fix: Not delaying exercise time when strategy is aggressive
|
2023-04-14 00:20:31 +08:00 |
|