0O0o0oOoO00
e38ec5aa81
Merge remote-tracking branch 'LmeSzinc/master' into dev
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# Conflicts:
# module/config/argument/args.json
# module/config/i18n/en-US.json
# module/config/i18n/ja-JP.json
# module/config/i18n/zh-CN.json
# module/config/i18n/zh-TW.json
2026-04-18 15:54:19 +08:00
heipen
5cf249c8e7
Merge pull request #5595 from Heipen/ui_update
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Upd: Battle UI ElvenVine
2026-04-03 22:44:37 +08:00
0O0o0oOoO00
8c6cb6de90
Revert "Add: hide_in_upper_left option for combat manual"
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This commit was manually merged into this repository earlier, and later guoh064 merged this commit into LmeSzinc’s repository.
This reverts commit 13aba919a2 .
2026-03-13 10:44:35 +08:00
0O0o0oOoO00
ea306079e4
Revert "Upd: asset COMBAT_AUTO"
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This commit was manually merged into this repository earlier, and later guoh064 merged this commit into LmeSzinc’s repository.
This reverts commit 947f66c915 .
2026-03-13 10:38:09 +08:00
xhqss
1af31e1d91
Merge branch 'master_LME' into dev
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# Conflicts:
# module/config/argument/args.json
# module/config/i18n/zh-TW.json
2026-03-12 22:15:51 +08:00
guoh064
3f9e7edf4e
Add: hide_in_upper_left option for combat manual
2026-03-12 18:46:50 +08:00
guoh064
5611dce94b
Upd: asset COMBAT_AUTO
2026-03-12 18:46:50 +08:00
heipen
dbc5fe42e8
Upd: Battle UI SpringInn ( #5541 )
2026-03-04 12:32:12 +08:00
guoh064
aa47cc9b3e
fix: AUTOMATION_ON needs offset in combat
2026-02-20 11:29:39 +08:00
guoh064
947f66c915
Upd: asset COMBAT_AUTO
2026-02-19 23:55:40 +08:00
guoh064
13aba919a2
Add: hide_in_upper_left option for combat manual
2026-02-19 23:29:58 +08:00
LmeSzinc
7d9e77e4fd
Upd: Battle UI Ancient
2026-02-09 23:31:47 +08:00
LmeSzinc
c37a52bf9c
Fix: duplicate QUIT clicks canceling QUIT_RECONFIRM
2026-01-23 02:09:08 +08:00
LmeSzinc
6ae47a39e4
Upd: [TW] TEMPLATE_COMBAT_LOADING
2026-01-04 02:29:43 +08:00
LmeSzinc
99de5e0d34
Upd: Battle UI MaidCafe
2026-01-01 23:36:25 +08:00
LmeSzinc
c36586f8c5
Upd: TEMPLATE_COMBAT_LOADING
2025-12-19 02:48:11 +08:00
LmeSzinc
4a21f2e4e7
Fix: fallback interval set if is_combat_loading() not detected
2025-12-19 02:37:12 +08:00
MikuSoft
1297908d89
Add:[CN] assets combat ui ShadowPuppetry ( #5377 )
2025-12-09 12:24:33 +08:00
LmeSzinc
8d040e9345
Opt: Reuse screenshots in combat_status
2025-10-24 00:21:41 +08:00
LmeSzinc
4f6ab60db7
Upd: Battle UI Ninja
2025-09-27 00:56:18 +08:00
LmeSzinc
b23a7d6ea1
Upd: [TW] ALCHEMIST_MATERIAL_CONFIRM
2025-08-10 18:01:55 +08:00
LmeSzinc
f793b47008
Upd: [JP] ALCHEMIST_MATERIAL_CONFIRM
2025-07-26 02:39:53 +08:00
LmeSzinc
77f362f8bd
Upd: [EN] ALCHEMIST_MATERIAL_CONFIRM
2025-07-25 02:01:42 +08:00
LmeSzinc
4bd51e41f8
Upd: button extract ( fixed #4975 )
2025-07-25 01:54:40 +08:00
LmeSzinc
ad10cd4c72
Upd: Battle UI Star
2025-07-04 23:41:29 +08:00
LmeSzinc
06fc46147f
Upd: Battle UI Seaside
2025-05-22 00:30:26 +08:00
LmeSzinc
ef61702057
Upd: [TW] QUIT_Cyber and QUIT_New in different font weight ( fixed #4798 )
2025-05-18 16:16:05 +08:00
LmeSzinc
1d617abb20
Fix: Sync bunch of popup handlers to all combat
2025-05-15 15:42:54 +08:00
LmeSzinc
18c7480e58
Upd: Battle UI Devil
2025-04-09 22:51:08 +08:00
LmeSzinc
eaf008f555
Upd: Battle UI Nurse
2025-03-29 00:47:51 +08:00
LmeSzinc
86ce8f8c47
Upd: Battle UI Pharaoh
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- TODO: [EN][JP][TW] Add Quit_Pharaoh
2025-02-28 00:22:02 +08:00
LmeSzinc
655b2fb361
Upd: Assets for battle UI Holy Light
2025-02-06 23:01:04 +08:00
LmeSzinc
c711584fa6
Opt: Reduce one extra screenshot call after retirement in auto search
2025-01-17 12:41:39 +08:00
LmeSzinc
156a988cf5
Fix: Skip using emergency repair if all HP is 0 ( #4501 )
2025-01-10 02:39:46 +08:00
LmeSzinc
62b3bd1390
Chore: Log battle UI theme
2024-12-27 02:35:54 +08:00
LmeSzinc
76fcfdf42a
Upd: Battle UI Christmas, Cyber, Neon
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- TODO: [EN][JP][TW] add QUIT_Christmas
2024-12-27 02:26:15 +08:00
LmeSzinc
c9fff1efa2
Fix: Handle mis-clicked to page_exercise ( #4434 )
2024-12-20 22:58:34 +08:00
guoh064
a24a7fcfd1
tmp: [JP] LevelOcr
2024-10-16 12:48:21 +08:00
LmeSzinc
b0561ae468
Fix: Wrong area to get combat paused
2024-09-15 23:18:21 +08:00
LmeSzinc
d1eeb02bd2
Add: Support Battle UI theme
2024-09-15 04:34:14 +08:00
LmeSzinc
14b01ff9a0
Upd: [EN] PAUSE
2024-09-13 02:09:12 +08:00
LmeSzinc
12bd302deb
Reverts test code in commit ea68f68d
2024-06-28 03:23:28 +08:00
LmeSzinc
ea68f68dc9
Fix: Handle MEOWFFICER_TRAIN_EVALUATE in _meow_skip_lock() ( #3917 )
2024-06-27 22:20:09 +08:00
LmeSzinc
79747e86ab
Fix: Fleet switch is never watched in auto search ( #3866 )
2024-06-12 00:14:16 +08:00
LmeSzinc
a668840ee9
Pref: Faster is_combat_loading()
2024-06-05 02:24:47 +08:00
LmeSzinc
eada57f97d
Pref: Reduce CPU usage during auto search daemon
2024-06-05 01:15:42 +08:00
LmeSzinc
58202c6a40
Pref: Reuse image array to improve memory performance
2024-06-05 01:15:41 +08:00
LmeSzinc
254e9422ed
Fix: auto_search_moving ends with is_combat_executing
2024-05-23 01:44:31 +08:00
LmeSzinc
382980ca06
Fix: Add PAUSE in stuck record since is_combat_executing() bypassed appear()
2024-05-09 21:40:37 +08:00
LmeSzinc
4e469098e2
Fix: Handle another PAUSE and remove direct use of PAUSE
2024-05-09 18:50:32 +08:00