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https://github.com/0O0o0oOoO00/Alas.git
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80 lines
3.6 KiB
Python
80 lines
3.6 KiB
Python
from module.logger import logger
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from module.config.config import deep_get
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from module.base.base import ModuleBase
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import uiautomator2 as u2
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class ChangeAttribute(ModuleBase):
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def __init__(self, config, device):
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super().__init__(config, device)
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self.d = u2.connect(self.device.serial)
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self.gg_package_name = deep_get(self.config.data, keys='GameManager.GGHandler.GGPackageName')
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def GetShipData(self):
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DataList: str = deep_get(self.config.data, "GameManager.ChangeAttribute.ShipData").split("\n")
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DataString = "|".join(DataList)
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return DataString
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def PushLua(self):
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IsPush = deep_get(self.config.data, keys='GameManager.ChangeAttribute.PushLua')
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if IsPush:
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self.device.adb_shell("mkdir /sdcard/Notes")
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self.device.sleep(0.5)
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self.device.adb_shell("rm /sdcard/Notes/ShipFucker.lua")
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self.device.sleep(0.5)
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self.device.adb_push("bin/Lua/ShipFucker.lua", "/sdcard/Notes/ShipFucker.lua")
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self.device.sleep(0.5)
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logger.info('Lua Pushed')
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def ChangeAttribute(self):
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if not deep_get(self.config.data, "GameManager.ChangeAttribute.Enable"):
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return 0
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_set = False
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_confirmed = False
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while 1:
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if self.d(resourceId=f"{self.gg_package_name}:id/search_toolbar").exists:
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self.d.xpath(
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f'//*[@resource-id="{self.gg_package_name}'
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f':id/search_toolbar"]/android.widget.ImageView[last()]'
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).click()
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self.device.sleep(1)
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if self.d(resourceId=f"{self.gg_package_name}:id/file").exists:
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self.d(resourceId=f"{self.gg_package_name}:id/file").send_keys("/sdcard/Notes/ShipFucker.lua")
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logger.info('Lua path set')
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if self.d.xpath('//*[@text="执行"]').exists:
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self.d.xpath('//*[@text="执行"]').click()
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logger.info('Click Run')
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self.device.sleep(0.5)
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if self.d.xpath('//*[contains(@text,"改属性")]').exists:
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self.d.xpath('//*[contains(@text,"改属性")]').click()
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logger.info('Click Change Statistic')
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self.device.sleep(0.5)
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if self.d(resourceId=f"{self.gg_package_name}:id/edit").exists:
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ShipDataString = self.GetShipData()
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self.d(resourceId=f"{self.gg_package_name}:id/edit")[0].send_keys(ShipDataString)
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self.device.sleep(0.5)
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_set = True
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if _set and self.d.xpath('//*[@text="确定"]').exists:
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self.d.xpath('//*[@text="确定"]').click()
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logger.info("Click confirm")
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self.device.sleep(0.5)
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_confirmed = True
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if _confirmed:
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self.d.wait_timeout = deep_get(self.config.data, "GameManager.ChangeAttribute.Timeout")
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logger.info(f'Xpath timeout set to {self.d.wait_timeout} seconds')
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if _set and _confirmed:
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try:
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self.d.xpath('//*[@text="确定"]').click()
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logger.info("Click confirm")
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self.device.sleep(0.5)
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self.d.xpath('//*[@text="确定"]').click()
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logger.info("Click confirm")
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except Exception as e:
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pass
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self.d.wait_timeout = 3
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logger.info(f'Xpath timeout set to {self.d.wait_timeout} seconds')
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if _set and _confirmed:
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break
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else:
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return 0 |